this shuts down rumors that bethesda will move to unreal engine for ES6

  • The_Decryptor@aussie.zone
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    8 hours ago

    It’s mostly a tooling issue, so they really could, but I still doubt it.

    I remember installing conflicting mods with Fallout 3, and you just had to run a tool to examine the mods and merge the changes together (and warn you if they genuinely conflicted). It was like a 1 click process and I’m amazed it hasn’t been moved into the engine itself.