It’s more like the people that didn’t like it stopped playing it and the only ones left were the people who actually liked it. The game isn’t for everyone, but while it has had a lot of nice updates, it’s not fundamentally different from what it started as.
Nobody said it was “fundamentally different.” It’s just been iterated on heavily and original promises have been delivered and more. It’s not the same game at launch at all.
My impression has always been that people were underwhelmed by the procedurally generated game. Idk exactly what people expected a heavily procedurally generated game to look like. It was never going to have terrain that looked as good as in hand-crafted games.
The only real promise I know they made and initially didn’t keep but later fixed is multiplayer.
It’s more like the people that didn’t like it stopped playing it and the only ones left were the people who actually liked it. The game isn’t for everyone, but while it has had a lot of nice updates, it’s not fundamentally different from what it started as.
Nobody said it was “fundamentally different.” It’s just been iterated on heavily and original promises have been delivered and more. It’s not the same game at launch at all.
When was the last time you actually played it?
Last I played it was a couple years ago.
My impression has always been that people were underwhelmed by the procedurally generated game. Idk exactly what people expected a heavily procedurally generated game to look like. It was never going to have terrain that looked as good as in hand-crafted games.
The only real promise I know they made and initially didn’t keep but later fixed is multiplayer.