First of all: I don’t have anything against Wayland. I just wanna play Minecraft occasionally.
I am running Fedora with KDE on some HP workstation with an Nvidia 2060 FE. I am using the proprietary drivers. With the next release of Fedora (and KDE), Wayland will be the only supported Display Manager (as of my understanding). I tried switching to Wayland, but I get some weird black stuttering in Minecraft making it completely unplayable. The bad thing is that with my friends GPU, a GTX 1050, it worked just fine. On my Laptop with just the integrated Graphics too.
Have you got any tips for me? I neither want to switch the distro nor the desktop enviroment, as I’m happy with how it is. I could imagine buying a used amd gpu, but I dont really want to spend a lot of money.
For now, I am just waiting and hoping they’re having it fixed in the release. ** Edit:** thanks for all the help. @Pantherina@feddit.des solution, forcing it to use xwayland made it better, but then i discovered that if I’m in fullscreen, it works perfectly fine, also without xwayland. It seems like a really dumb solution, and i’m not quite happy with it, but hey, if it works, don’t touch it.
tl;dr: In fullscreen it works just fine
None of these will help it, sadly. The flickering is an XWayland issue that’s still not fixed. Switching to native Wayland when possible would eliminate the flickering completely, however with games it’s not as easy.
In the case of minecraft specifically, you’ll require the newest version of lwjgl, which just got experimental Wayland support. Same for Windows games under Wine. 9.x had a native Wayland mode hidden in the settings
The usual xwayland flicker alternates last two frames (unlike op’s black flicker) and never occurred to me while playing a game, so op’s problem is probably something else
I’m experiencing the exact same issue as the op, hence the comment. This is what helped me
Can you tell me how you did it? I just found an old guide for lwjgl 2.x.