Jeena@piefed.jeena.net to Technology@lemmy.worldEnglish · 9 hours ago FFT-based ocean-wave rendering, implemented in Godot github.comexternal-linkmessage-square16fedilinkarrow-up1102arrow-down17 cross-posted to: godot@programming.dev
arrow-up195arrow-down1external-link FFT-based ocean-wave rendering, implemented in Godot github.comJeena@piefed.jeena.net to Technology@lemmy.worldEnglish · 9 hours agomessage-square16fedilink cross-posted to: godot@programming.dev
minus-squareCheesyFox@lemmy.sdf.orglinkfedilinkEnglisharrow-up4·3 hours agothe fact that it was of no use for you, doesn’t mean it was useless for everyone.
minus-squareDarkenfolk@dormi.zonelinkfedilinkEnglisharrow-up1·2 hours agoI can’t imagine that anybody has a use for this to begin with. There is literally nothing to tell us what it is. There is no title and no content. Not even a brief description telling the reader what it is they are looking at.
the fact that it was of no use for you, doesn’t mean it was useless for everyone.
I can’t imagine that anybody has a use for this to begin with. There is literally nothing to tell us what it is.
There is no title and no content. Not even a brief description telling the reader what it is they are looking at.