nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 8 months agoMarvel Rivals dev on why Rivals succeeded and Concord failed - "it didn't bring any unique value"www.videogamer.comvideomessage-square29fedilinkarrow-up155arrow-down15
arrow-up150arrow-down1videoMarvel Rivals dev on why Rivals succeeded and Concord failed - "it didn't bring any unique value"www.videogamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 8 months agomessage-square29fedilink
minus-squareTachyonTele@lemm.eelinkfedilinkEnglisharrow-up3arrow-down2·8 months agoNah, Midnight Suns was not good. They had some good ideas in the actual game play, but the other 80% of it dragged everything down.
Nah, Midnight Suns was not good. They had some good ideas in the actual game play, but the other 80% of it dragged everything down.