If anything I think they’ll keep the games price low, as to get people into online and spend the money there. GTA Online has been a huge cash cow for Rockstar, and I don’t have exact numbers but based on this article I would say most of the profit comes from online play. I would guess they’ll go with the $60-90-120 model or something similar for different versions, probably with some bonus content for online included with the “ultimate” editions. Only Rockstar and maybe some kid who is hacking them knows for sure though.
If they did, it would just be because they want to. Based on the success of GTA V’s currency, GTA VI could be F2P and still be profitable.
If anything I think they’ll keep the games price low, as to get people into online and spend the money there. GTA Online has been a huge cash cow for Rockstar, and I don’t have exact numbers but based on this article I would say most of the profit comes from online play. I would guess they’ll go with the $60-90-120 model or something similar for different versions, probably with some bonus content for online included with the “ultimate” editions. Only Rockstar and maybe some kid who is hacking them knows for sure though.
Why not do both? Keep GTA VI Online’s price low, and the main campaign at like $80.
It’s exactly what they did with Red Dead Redemption 2. RDR2 is $60, Red Dead Online is $20.
Don’t forget their parent company, Take Two. They would also know.
Reminds me of when Apple price the iPhone X at $1,000. Set the standard.