In 2025, playing your own music on an iPhone is surprisingly hard, unless you pay Apple or navigate a maze of limitations. So I built my own player from scratch, with full text search, iCloud support, and a local-first experience. GitHub link
Why I Built My Own Audio Player Like many people, I’ve picked up too many subscriptions, some through Apple (iCloud, Apple Music), others got lost in random platforms (like Netflix, which I forgot I was still paying for). I actually used Apple Music regularly (and previously Spotify), but the streaming turned out to be more convenience than necessity. With a curated local library, I didn’t lose much, just the lock-in.
Honest question, what’s hard about playing an MP3 on any Apple device?
Nothing
The article is just misleading ragebait turned into an excuse to show their app and things about iOS development.
It’s not. I use my Windows 10 video game machine to drag and drop MP3s onto my iPhone from my 400GB library. I use iTunes to do it (but I listen using Foobar2000 on my computer, I only use iTunes to put music on my phone and make iPhone incremental image backups.)
I wish I could drag and drop FLAC files, but I can easily convert them. I do t use my really nice cans on my phone anyway.
Look into PlexAmp for lossless streaming. It’s pretty dope.
I do have Apple Music for lossless streaming! But I do still load obscure things on my phone that don’t exist there. Which is shockingly few things, to my surprise.
I keep Apple Music too, because it does offer a lot of value for the price. The inclusion of Classical makes it a no-brainer for me.