This non-sarcastically. The operating system is better at cleaning up memory than you, and it’s completely pointless to free all your allocations if you’re about to exit the program. For certain workloads, it can lead to cleaner, less buggy code to not free anything.
It’s important to know the difference between a “memory leak” and unfreed memory. A leak refers to memory that cannot be freed because you lost track of the address to it. Leaks are only really a problem if the amount of leaked memory is unbounded or huge. Every scenario is different.
Of course, that’s not an excuse to be sloppy with memory management. You should only ever fail to free memory intentionally.
That’s the funny thing. I had a (yet) very basic Programm and did not care at all about memory management. When I did some testing I realised, that for some reason when I printed string 1 I also got characters from string 2.
Thanks, I did not knew this. I always appreciate constructive criticism. I am quite new to C so theres a shit ton of stuff I have never done or dont even know about.
Upvoted. This is something I learned rather recently. Sometimes it’s more performant to slowly leak than it would be to free properly. Then take x amount of time to restart every n amount of time.
A middle ground is a memory pool or an object pool where you reuse the memory rather than free it. Instead, you free it all in one operation when that phase of your application is complete. I’ve seen this done for particle systems to reduce overhead.
Not freeing your memory at all is a memory management strategy. I think some LaTeX compilers use it as well as surprisingly many Java applications.
This non-sarcastically. The operating system is better at cleaning up memory than you, and it’s completely pointless to free all your allocations if you’re about to exit the program. For certain workloads, it can lead to cleaner, less buggy code to not free anything.
It’s important to know the difference between a “memory leak” and unfreed memory. A leak refers to memory that cannot be freed because you lost track of the address to it. Leaks are only really a problem if the amount of leaked memory is unbounded or huge. Every scenario is different.
Of course, that’s not an excuse to be sloppy with memory management. You should only ever fail to free memory intentionally.
That’s the funny thing. I had a (yet) very basic Programm and did not care at all about memory management. When I did some testing I realised, that for some reason when I printed string 1 I also got characters from string 2.
Sounds interesting, want to share a minimal example?
This is the code I used:
I found the mistake. Since the country code char array only has a size of 2 it overwrites the \0 char causing the memory to leak.
Bingo. I thought something probably happened to your terminator.
Without getting too critical of your code (congrats BTW), never use
strcpy
instead usestrlcpy
.strcpy
will happily allow you to create buffer overflows (a common challenge with C) which will cause your application to crash.You’ll find more details here.
Good luck!
Thanks, I did not knew this. I always appreciate constructive criticism. I am quite new to C so theres a shit ton of stuff I have never done or dont even know about.
Upvoted. This is something I learned rather recently. Sometimes it’s more performant to slowly leak than it would be to free properly. Then take x amount of time to restart every n amount of time.
A middle ground is a memory pool or an object pool where you reuse the memory rather than free it. Instead, you free it all in one operation when that phase of your application is complete. I’ve seen this done for particle systems to reduce overhead.