With Hollow Knight: Silksong’s huge launch in full swing, community debate about its qualities and flaws has gone back and forth, with some players insisting their criticisms about things like the game's difficulty are valid and shouldn’t be instantly dismissed as "hate."
Yeah I think as long as the devs are forward about it no problem. I have plenty of ‘hard things’ in my day to day life and I’m not looking for more of that in a videogame. Give me a Stardew or Factorio everytime - I want to relax and design things. Different games are for different people and that’s a good thing. Any game made to satisfy everyone will almost certainly satisfy no one.
Absolutely, it’s important to know what you like and want. Hell, lots of people work off vibes and go through phases where certain game types stimulate them, then fall off of those. Like MMOs and online FPS used to be my main thing, now I stick to single player story driven games. I’m not about to go loudly pout about how Stellaris doesn’t work for me and should be changed to appeal specifically to my wants, too busy with other games (and life).
Yeah I think as long as the devs are forward about it no problem. I have plenty of ‘hard things’ in my day to day life and I’m not looking for more of that in a videogame. Give me a Stardew or Factorio everytime - I want to relax and design things. Different games are for different people and that’s a good thing. Any game made to satisfy everyone will almost certainly satisfy no one.
Absolutely, it’s important to know what you like and want. Hell, lots of people work off vibes and go through phases where certain game types stimulate them, then fall off of those. Like MMOs and online FPS used to be my main thing, now I stick to single player story driven games. I’m not about to go loudly pout about how Stellaris doesn’t work for me and should be changed to appeal specifically to my wants, too busy with other games (and life).