Yesterday I played the demo of the new game Dispatch and it is all beautifully written, but at some point, while presenting the team in-game, there was a casual funny line, pronounced by a voice off-screen, so without graphical support and I just burst out laughing (I was alone at home, so not pressed by social influence of any kind).
When I stopped, I realized how uncommon this has become lately. As a kid, I found LucasArts games extremely funny and I laughed more than occasionally, but this aspect of video game entertainment has been dying out.
When was the last time you actually laughed out loud while playing a game for something that was actually designed as funny (no Fortnite or CoD shenanigans stories please)?


I’m playing Tainted Grail: The Fall of Avalon and there are some really funny moments.
There’s this quest where a corpse is hanging from a tree and asks you to deal with some creatures that come at night and do the sexy things where he can see them. Or two drunk guys in a tavern debating if a broken sword that has been reforged and it’s hilt replaced time and time again would still be the same sword. Or there is this undead crypt keeper, really happy to meet you.
Or the spirit you meet who tasks you with stealing insignificant things. She was fun.
ETA: I also treat that undead crypt keeper nicely any time I see him in a playthrough. He’s always nice to me so it only seems fair.
Yeah, she was funny, too. And the seagull guy was definitely a highlight!
I’m still on my first playthrough (just arrived in the third area). What I particularly like about the humor is that it’s charming and mostly unexpected, rather than coming across as crude and heavy-handed.