• thepreciousboar@lemm.ee
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    1 year ago

    I feel like the problem with Discovery is the same of the warp 10 episode in Voyager. A bunch of people create the most OP way of travelling and barely use it, and don’t tell me that the ship is unique and Stamets is the only person in the universe in the following centuries to be able to use it, because that just doesn’t make any sense, it’s a cheap trick to justify why such an incredible technology has never been mentioned after, not even by a super villain that gives no crap about genetic augmentation.

    At least with Voyager you could just write it off as a badly written episode, but you cannot ingore a whole series. Yes even TNG had some magical guy make the ship travel fantaszilion light years, but at least it was out of their control and they could not exploit it.

    Also, Trek shows have not been the most consistent ever, but Discovery really went their way on completely distegarding every Star Trek lore existing in the first season which, personal theory, is a major reason for the writers to “get rid” of the ship at the end of season two. Discovery just did not make sense in the universe created by the othee series, to put it where it does no more damage.

    • Flying Squid@lemmy.world
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      1 year ago

      It could have been solved if they just decided that the mycelium network got destroyed. They could have had Control release a weapon that destroyed it or something. I agree, “never talk about this” doesn’t make sense when science progresses and someone else could have easily discovered it. And I’m guessing there were plenty of spies from Romulus and other such places that became aware of at least the basics of the spore drive.

      I like Discovery a lot, but it was handled badly.

      • CeruleanRuin@lemmings.world
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        1 year ago

        They couldn’t have destroyed the network, because it was strongly implied that it was a fundamental aspect of the universe itself. What would have been better is if some higher-dimensional beings living there said “You abused the privilege, and your rights to use this network have been revoked”.

        • Flying Squid@lemmy.world
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          1 year ago

          I don’t think you need to do a ‘god said so.’ That’s a real deus ex machina. I’m sure there are ways to make the network unusable for travel in crafting the show.

        • USSBurritoTruck@startrek.websiteOPM
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          1 year ago

          Fuckin’ jeepers, this is grasping at straws.

          There’s no “lore” regarding the spore drive or the uniforms, so nothing to disregard.

          What specific lore about the Klingons was abandoned by Disco. Just one specific thing. Any single, specific thing.

          • thepreciousboar@lemm.ee
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            1 year ago

            In Discovery, instead of honorable warriors, the klingons are a bunch of sneaky backstabbing and coward warriors. They also don’t look like klingons at all, both in appearance and architecture, the speak like their mouth is full of potatoes and for some reasons they make ships out of coffins.

            I’m not against change, what I don’t like is calling another thing with its name just because you get to be part of a franchise. The only thing they have in common with klingons of other series is the language and that they want to kill. All the modifications they made, just for the sake of it, makes it look like they wanted to use the standard scifi appearal of standard bad aliens and just put the name “klingons” on it. No surprise they reverted this change and discarded all of this in season two.

            Btw “the klingons started growing their hair again” might be the single most stupid line I’ve ever heard in a Trek show, especially considering the reason why it was said.

            • USSBurritoTruck@startrek.websiteOPM
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              1 year ago

              In Discovery, instead of honorable warriors, the klingons are a bunch of sneaky backstabbing and coward warriors.

              Like they are in TOS?

              They also don’t look like klingons at all

              Are you similarly upset by the change in appearance the occurred between TOS and TMP?

              and architecture

              Architecture? I don’t know, the House Mo’Kai fortress we see in season two doesn’t seem all that out of place. The rounded towers of the capital city seen in ENT is a greater divergence than anything we see in Disco. But that’s also fine, because architectural styles change over time.

              the speak like their mouth is full of potatoes

              And apparently, according to experts in the language, that’s the best Klingon has ever sounded on screen. Not really sure how that qualifies as a lore thing, though.

              they make ships out of coffins.

              One ship. The home of a cult leader.

    • Kichae@lemmy.ca
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      1 year ago

      I feel like the issue with Discovery is that it just shoe-horns in an overproduced and under considered last 2 episodes every season in the name of “stakes”.

  • Queue@lemmy.blahaj.zone
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    1 year ago

    The only issues I have (currently, until proven wrong) with DIscovery with the Spore Drive and other technological things, is that it didn’t seem to have an answer for why the Federation didn’t use it later. I do know that in the timeskip season, a log does not mention the use of the s-drive.

    But man I can only imagine how pissed Admiral Janeway would have been to find out it exists.

    Plus I can’t hate a show that has Doug Jones in it. I didn’t get into Discovery, but I don’t hate it.

    • Value Subtracted@startrek.website
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      1 year ago

      it didn’t seem to have an answer for why the Federation didn’t use it later.

      Well, you need to either find and enslave an exotic space tardigrade in order to navigate the network, or illegally splice said tardigrade’s DNA into your own.

      And even then, navigation is pretty challenging, and can result in accidental time and/or interdimensional travel.

      And a malfunction has the potential to destroy all life in the multiverse.

      And both ships that had the prototypes installed were lost within about a year.

      Take your pick, really.

      • VindictiveJudge@startrek.website
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        1 year ago

        And a malfunction has the potential to destroy all life in the multiverse.

        I didn’t like that part at all. An infinite multiverse, which they state in DSC is the case, means that anything with a probability greater than zero is guaranteed. Mathematically, the multiverse should have already been wiped out at some point. It’s also a throwaway line meant to increase dramatic tension for all of ten seconds before the scene ends, and an empty threat given that following through would end the show.