alessandro@lemmy.ca to PC Gaming@lemmy.ca · 9 months agoThe Day Before was an even bigger disaster than you thought: devs reportedly made to pay fines for bad work, learned it was an MMO from the trailers, and no one's sure where the bosses arewww.pcgamer.comexternal-linkmessage-square9fedilinkarrow-up10arrow-down10cross-posted to: games@sh.itjust.works
arrow-up10arrow-down1external-linkThe Day Before was an even bigger disaster than you thought: devs reportedly made to pay fines for bad work, learned it was an MMO from the trailers, and no one's sure where the bosses arewww.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 9 months agomessage-square9fedilinkcross-posted to: games@sh.itjust.works
minus-squareDaCookeyMonsta@lemmy.worldlinkfedilinkarrow-up0·9 months agoIdk how you would continue to work for the company after that.
minus-squarewildcardology@lemmy.worldlinkfedilinkarrow-up0·edit-29 months agoThey said the devs are volunteers. https://www.nme.com/en_asia/news/gaming-news/the-day-before-developer-defends-use-of-unpaid-volunteers-3258893
minus-squareDaxtron2@startrek.websitelinkfedilinkarrow-up0·9 months agoIf you read the article you’d see that the devs are full time employees. The “volunteers” are QA and localization teams.
Idk how you would continue to work for the company after that.
They said the devs are volunteers.
https://www.nme.com/en_asia/news/gaming-news/the-day-before-developer-defends-use-of-unpaid-volunteers-3258893
If you read the article you’d see that the devs are full time employees. The “volunteers” are QA and localization teams.