The Picard Maneuver@startrek.website to AnarchyChess@sopuli.xyz · 1 year agoCoding chessstartrek.websiteimagemessage-square26fedilinkarrow-up117arrow-down10
arrow-up117arrow-down1imageCoding chessstartrek.websiteThe Picard Maneuver@startrek.website to AnarchyChess@sopuli.xyz · 1 year agomessage-square26fedilink
minus-squareImplyingImplications@lemmy.calinkfedilinkarrow-up1·1 year agoToday I will remind everyone of DRAGON: A Game About a Dragon This game was developed by someone who didn’t know anything about programming outside of IF statements, integers, and strings. Here is an excerpt of the massively long source code
minus-squareXyre@lemmus.orglinkfedilinkEnglisharrow-up1·1 year agoFor a second there I thought the 100% science-based dragons game had been made.
minus-squareCeeBee@lemmy.worldlinkfedilinkarrow-up0·edit-21 year agoMy eyes! The global variable list is huge! Edit: nm, I looked again and they’re in a class. Still insane either way.
Today I will remind everyone of DRAGON: A Game About a Dragon
This game was developed by someone who didn’t know anything about programming outside of IF statements, integers, and strings. Here is an excerpt of the massively long source code
For a second there I thought the 100% science-based dragons game had been made.
My eyes! The
globalvariable list is huge!Edit: nm, I looked again and they’re in a class. Still insane either way.