The Picard Maneuver@startrek.website to AnarchyChess@sopuli.xyz · 10 months agoCoding chessstartrek.websiteimagemessage-square26fedilinkarrow-up114arrow-down10
arrow-up114arrow-down1imageCoding chessstartrek.websiteThe Picard Maneuver@startrek.website to AnarchyChess@sopuli.xyz · 10 months agomessage-square26fedilink
minus-squareImplyingImplications@lemmy.calinkfedilinkarrow-up1·10 months agoToday I will remind everyone of DRAGON: A Game About a Dragon This game was developed by someone who didn’t know anything about programming outside of IF statements, integers, and strings. Here is an excerpt of the massively long source code
minus-squareXyre@lemmus.orglinkfedilinkEnglisharrow-up1·10 months agoFor a second there I thought the 100% science-based dragons game had been made.
minus-squareCeeBee@lemmy.worldlinkfedilinkarrow-up0·edit-210 months agoMy eyes! The global variable list is huge! Edit: nm, I looked again and they’re in a class. Still insane either way.
Today I will remind everyone of DRAGON: A Game About a Dragon
This game was developed by someone who didn’t know anything about programming outside of IF statements, integers, and strings. Here is an excerpt of the massively long source code
For a second there I thought the 100% science-based dragons game had been made.
My eyes! The
globalvariable list is huge!Edit: nm, I looked again and they’re in a class. Still insane either way.