The thing is: they didn’t just make one of the best games released last year, they made one of the best games released in a decade. I, like many people, had given up hope on ever getting a game with this kind of size and quality. It’s normal that people look towards the authors of creative works with such an impact.
If people actually wanted a lot of coverage about the individuals behind those generation defining games, I feel like I would have gotten a lot more of “Miyazaki said…” or “Breath of the Wild dev wrote…”. The Larian coverage seems more like a lot of cheap and easy articles churn out by those sites because they can throw in keywords about the currently popular thing and because even the intern can write them since they happen to speak English.
I couldn’t tell you exactly as I don’t speak japanese, but I believe Hidetaka Miyazaki does quite lot of interviews. Surely there’s something in there you could make an article on, otherwise people would probably stop interviewing him. But of course, you’re right, Larian could also be especially vocal for some reason.
Nobody was talking about Larian when they released DOS2, and the only big thing BG3 has that DOS2 doesn’t is the animated dialogue (and DnD setting).
To be fair, just that system was a lot of work for the devs and it does wonders for the game; but DOS2 is a freaking amazing game too, it just didn’t have the publicity.
They are indeed great games! But these things are big differences. I’ve started DOS2, but haven’t played much so far since it didn’t pull me in, probably due to “worse” introductions to the characters.
The thing is: they didn’t just make one of the best games released last year, they made one of the best games released in a decade. I, like many people, had given up hope on ever getting a game with this kind of size and quality. It’s normal that people look towards the authors of creative works with such an impact.
If people actually wanted a lot of coverage about the individuals behind those generation defining games, I feel like I would have gotten a lot more of “Miyazaki said…” or “Breath of the Wild dev wrote…”. The Larian coverage seems more like a lot of cheap and easy articles churn out by those sites because they can throw in keywords about the currently popular thing and because even the intern can write them since they happen to speak English.
Do they make as many public statements as Larian does?
I couldn’t tell you exactly as I don’t speak japanese, but I believe Hidetaka Miyazaki does quite lot of interviews. Surely there’s something in there you could make an article on, otherwise people would probably stop interviewing him. But of course, you’re right, Larian could also be especially vocal for some reason.
Nobody was talking about Larian when they released DOS2, and the only big thing BG3 has that DOS2 doesn’t is the animated dialogue (and DnD setting).
To be fair, just that system was a lot of work for the devs and it does wonders for the game; but DOS2 is a freaking amazing game too, it just didn’t have the publicity.
Yep dos 1 and 2 are crazy underrated, which is why I’m happy Bg3 got so much praise, even if my hipster side hurts a bit lol.
They are indeed great games! But these things are big differences. I’ve started DOS2, but haven’t played much so far since it didn’t pull me in, probably due to “worse” introductions to the characters.