mudle@lemmy.ml to Linux@lemmy.ml · 5 months agoMicrosoft Starts Preparing Its Open-Source DirectX Shader Compiler For "HLSL 202x"www.phoronix.comexternal-linkmessage-square6fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkMicrosoft Starts Preparing Its Open-Source DirectX Shader Compiler For "HLSL 202x"www.phoronix.commudle@lemmy.ml to Linux@lemmy.ml · 5 months agomessage-square6fedilink
minus-squarebruhduh@lemmy.worldlinkfedilinkarrow-up0·edit-25 months agoYes, I’ve meant adding new version support, my idea is, easier native game development for Linux would be great, and having directx open sourced will be a step in that direction, albeit small but still it is a step in right direction
minus-squareleopold@lemmy.kde.sociallinkfedilinkEnglisharrow-up0·5 months agoThe D3D shader compiler has been open source for many years. This is just a new version of it.
Yes, I’ve meant adding new version support, my idea is, easier native game development for Linux would be great, and having directx open sourced will be a step in that direction, albeit small but still it is a step in right direction
The D3D shader compiler has been open source for many years. This is just a new version of it.