Nine distinct classes provide a broad range of tactical abilities and personalities. Constantly updated with new game modes, maps, equipment and, most importantly, hats!
That seems malicious, never attribute to malice what you can attribute to incompetence. Valve’s non-standard employee structure means nobody has to work on TF2. There are a lot of other fun things to work on at Valve, not some decades old game that doesn’t make a ton (relative) of money anymore. This is probably the biggest flaw of Valve.
They don’t really work on things that have already been done, but not the way Apple does it. HF3 will never happen, if it does you bet it won’t be the same medium. (think Alyx)
That seems malicious, never attribute to malice what you can attribute to incompetence. Valve’s non-standard employee structure means nobody has to work on TF2. There are a lot of other fun things to work on at Valve, not some decades old game that doesn’t make a ton (relative) of money anymore. This is probably the biggest flaw of Valve.
They’re probably all too busy working on Half Life 3
They don’t really work on things that have already been done, but not the way Apple does it. HF3 will never happen, if it does you bet it won’t be the same medium. (think Alyx)
Half Life 3 will be the debut game for direct neural connections. You will be Gordon Freeman.