nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 months agoDoom: The Dark Ages is introducing big changes to combat because id Software came to one core realization: "Every projectile mattered in the original Doom"www.gamesradar.comexternal-linkmessage-square27fedilinkarrow-up1143arrow-down16cross-posted to: games@lemmy.world
arrow-up1137arrow-down1external-linkDoom: The Dark Ages is introducing big changes to combat because id Software came to one core realization: "Every projectile mattered in the original Doom"www.gamesradar.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 months agomessage-square27fedilinkcross-posted to: games@lemmy.world
minus-squareDomi@lemmy.secnd.melinkfedilinkEnglisharrow-up7arrow-down1·4 months ago Eternal was a recipe for stress for me. That’s the thing that made it great for me, but I liked both 2016 and Eternal for different reasons. Would be great if they can somehow satisfy both camps with the next entry.
That’s the thing that made it great for me, but I liked both 2016 and Eternal for different reasons. Would be great if they can somehow satisfy both camps with the next entry.