

HtWFaIP - How to Win Friends and Influence People
HtWFaIP - How to Win Friends and Influence People
Bad person, probably not. That’s a harsh descriptor to apply for a single transgression.
I’d call this behaviour to avoid though. Most people don’t like being lied to or ghosted
Sometimes you can’t really avoid it, like if safety is a concern. But if you lie and ghost because feelings are messy then it causes other people to have messy feelings
My interpretation is that people hate AI, but an individual’s rage against the machine isn’t enough to hurt it. Something I agree with.
Then it goes on to say that AI is just here to help, which I think is supposed to evoke sympathy for something that was unfairly demonized. Something I don’t agree with.
If you try to distill it further, I read this as dissatisfaction against AI is futile and unjustified. It reads as though AI was a benevolent force designed to help people, which unfortunately just isn’t true
I got back together with an old tabletop group recently.
Five or six years ago we wrapped up the campaign we were running to take a little break. Scheduling became tricky, a couple of people were expecting their first child and some others were starting new jobs. Without a common meeting, the group just kind of faded out.
Anyway, a couple months back I bump into one of the players and we start talking. Shortly after that, he starts up a new group chat trying to get the band back together.
My mental health has been an absolute shitshow the last several years, so I really agonized over whether I wanted to try to get back together or embrace the solitude that I desperately crave for my free time. Well, I went against my initial judgment and it’s been awesome playing with likeminded people again.
A couple of friends still can’t really make it, the schedule is too difficult with young kids. But we brought in a couple new players too and the funny thing is that even with new people it still feels like old times.
I think in Cube it was razor wire, but they may have upgraded to lasers for Cube 2
Credit where it’s due, around the time Dying Light 1 came out, Roger Craig Smith was lending his voice to Chris Redfield, one of the more iconic zombie guys from Resident Evil.
My favorite Redfield moment was when, without a shred of irony, he talks smack about the villain acting like a comic book villain. Then in the same breath, he punches a six-ton boulder into submission.
Dying Light also really kinda shook up the zombie slaying dynamic with parkour. It seems like a fairly minor thing now, but that freedom of movement was a pretty big deal at the time, even if it was pretty janky.
Narratively, I agree that Crane isn’t a very strong character. He’s a dime-a-dozen government goon turned idealist. I don’t even remember how the story ends, or even most of the major beats except for a couple of major characters.
But at the time, to kick zombie butt while scooting around the rooftops and listening to Chris Redfield quip one-liners: those were special times even if it was a decade ago. They’re probably trying to recapture that magic, but I don’t know. It was lightning in a bottle and you can’t always get that back
If you’re clumsy, you might be described as all thumbs.
Unless you’re clumsy enough to get into a thumb-separating accident, then I guess you’re no thumbs
I’d be scared too if I had to come back to work after being a victim in a hit-and-run
Considering the cube