https://www.youtube.com/@elecblush Musician, Gamer, IT specialist

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Joined 1 year ago
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Cake day: July 12th, 2023

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  • I think the main reason is that StarCraft sprites were based on 3d models so either they can be made higher definition by working from the original assets or they simply upscale better.

    Wc1 and 2 mainly uses hand drawn pixel art sprites, and it looks like they have gone with the “crude upscale + retouch” approach. Makes them look like the super scale filters lots of people used on emulators back in the day.

    Honestly I think original art and a solid crt filter is the way to go with old Pixel classics. But i know this is a divisive position.










  • The thing is its only the copyrights of individual artists and creators that will die to this.

    The big corpos will find a way to protect their value, just you wait.

    They will steal from every single creative in the world and then sue them to hell and back if they use anything they them selves “own”

    This is not a threat to the copyrights that you want to die.