
That doesnt sound like what he said at all. He just said that some AI toy might become a billion dollar trend…which really, making interactive toys should have been the first place these things were deployed. I want game NPCs with dynamic personalities and adaptive reactions. I want games that can handle the player stepping off the map by dynamically new content around them. And if they cant make an AI that can challenge an experienced human at a 4x game without cheating, the whole idea of an AI founding an actual billion dollar company is a pipe dream.




Yea, well we need to make them not suck then.