

You could probably get by with a gas generator and only run it 2-3 times/year in many areas. It’s not 100% green, but it could get you off grid for a fraction of the price.
Mama told me not to come.
She said, that ain’t the way to have fun.
You could probably get by with a gas generator and only run it 2-3 times/year in many areas. It’s not 100% green, but it could get you off grid for a fraction of the price.
Yeah, learn to tie them if you’re going to make it part of your personality.
Yeah, I completely agree.
I drive old cars because they don’t spy on me and they’re inexpensive to own. I have an 07 hybrid and an 06 minivan. They’re only an expression of my personality to the extent that I don’t care about my car and need something to get from A-B. I don’t flaunt it, and I’ll probably replace it with an older EV because refilling gas is annoying for my dedicated commuter (the hybrid).
I’d rather ride my bike, but my work is too far away (2 hours on transit, ~1.5 hybrid w/ bike, maybe 1 with a riced ebik, each way), and my reasons for sticking with my employer and not moving are more important than my preference for cycling.
My mode of transportation is about utility, not expression of personality. I’d drive a truck if it made sense, I just haven’t found one that makes more sense than renting one the 2-3 times per year I need to haul something that doesn’t fit in my minivan.
When I need to upgrade my car, I’ll find something sensible and maybe remove the parts I don’t like. It’s not a big deal.
I doubt he’d bother w/ Lemmy. If he did, he’d just pay someone to do it, just like he does w/ video games.
Also performance, maintenance, and regression.
Oh absolutely. In fact, I created a package that currently has millions of weekly downloads that I don’t really maintain anymore (someone else volunteered). So I’m pretty familiar with these issues. People burn out or move on or whatever.
The reason I like larger projects is because it’s more likely someone will notice if there’s a problem. There’s no guarantee, sure, but more eyeballs is generally a good thing, and that’s how the xz
vulnerability was caught so quickly. It’s better if a project has a healthy amount of contributors, but all things being equal, I prefer a popular project to a less popular one. How many people would notice an issue in diesel-async vs diesel? How many are like me and would use the async features if it’s in the main project, but would hesitate if it’s a separate crate?
None of this has anything to do with the quality of of the code or maintainers, it’s purely about the number of eyeballs.
CoMaps
I haven’t. I looked into it, and that’s quite the drama. I like the name of CoMaps better, so I’ll check it out. I see shared commits, but they seem to go to Organic Maps first and then I guess get cherry-picked onto CoMaps?
The main blocker is MFA. I can technically work around Google Authenticator (I use Aegis currently) because I can run it on my laptop, but I also need Okta verify (work VPN), Symantec VIP (bank), and the Steam app.
And some other very nice to haves:
I can find workaround for the rest.
That said, wouldn’t it just be easier to uninstall the apps that cause distractions?
Privacy guides is the forked project by the original contributors.
Agreed. My point was that you’d probably know more about the relationship between the projects than some rando. I’ve seen plenty of misinformation from people making claims about projects that don’t hold.
And yeah, I’ve found great crates from smaller projects. That said, I’m always worried about an xz
issue where a small, impactful project gets targeted by malware authors and their changes get in because there’s not enough people involved in the project. Or maybe it’s as simple as the lone maintainer stopping work on the project and the project stagnates. If it’s not something I’m willing to step in and maintain or replace myself, I’m going to go with a larger project, even if it’s not quite what I’m looking for, and DB libraries definitely fall into that category.
Awesome! I honestly didn’t recognize that the username here and from the repo were the same.
Honestly, the fact that you maintain diesel and diesel-async gives it a ton of credibility. I’ll have to play with it! I was mostly worried this was a shim made by some rando in the community and it could break at any time, but if the core maintainer is also associated with the parent project, that’s less likely.
I keep looking at the original project and the last discussion is basically them saying it’s not feasible. So I guess I just never bothered looking for other crates.
That repo has relatively few contributors, is still <1.0, and if it was easy enough to ship an extension, why wasn’t it included in the main repo? Surely it would be nicer to enable an “async” feature instead of have a separate crate, no? Or at least have it sit next to the sync crate?
I think that explains why people either don’t know about it or dismissed it.
That’s dope!
It’s sad there’s still no async yet though. I keep hoping for a miracle, but that doesn’t seem to be happening.
there’s a very wide middle ground of options between “do nothing” and “take all guns away”. This is not a binarry issue.
Sure.
However, most of the gun-related “solutions” I’ve seen wouldn’t actually solve anything, or there’s very little supporting evidence that they’re actually effective (see this Twitter post by the RAND Corporation, media bias for RAND Corporation).
When it comes to suicide prevention, the most effective solution I’ve seen presented and implemented are red flag laws, yet suicide and mass shooting rates don’t seem particularly impacted by that. It turns out people are really bad at taking advantage of those laws, and there’s always the risk that innocent people get hit as well.
We already have laws in place in most (all?) of the country that, if actually followed, would prevent a lot of these cases (not suicide, but access to guns). You already can’t own guns if you have a felony, if you’re on certain medications, or have a history of mental illness. The problem is that many people don’t actually get officially evaluated for mental health, don’t report medications, etc, so the laws end up missing the very people they’re intended to prevent from getting guns.
And then when we look at suicide statistics, the US isn’t all that different from European countries at 15.6 per 100k, France at 16.6, Germany at 12.9, and Belgium at 18.4 (IIRC, guns are largely banned in those countries). The US is higher than its neighbors (i.e. Canada has 9.4, and Mexico has 7), but I don’t think that’s a smoking gun here since Europe also has a wide range (UK is 9.5 and Spain is 8.7). Guns existing doesn’t seem like a major factor in suicide rates, it just happens to be the most convenient method so it gets used the most. If guns were effectively restricted from suicidal people, the biggest change we’d likely see would be shifting from firearms to other methods of suicide, not a significant drop in overall suicide rates (though maybe an initial drop due to delayed suicides).
Real solutions here are hard, and banning guns is comparatively easy, but I really don’t think it would actually solve the problem.
Sure, and sensible things like barriers at bridges makes a ton of sense because doing that doesn’t negatively impact anyone and merely gives people more time to rethink their choice.
That said, even with those safeguards, tons of people kill themselves. I had a friend do it by hanging, others use drugs, and some use cops.
If we look at statistics, the US has 15.6 suicides per 100k, compared to 18.4 in Belgium, 12.9 in Germany, and 16.6 in France (not trying to cherry pick here, please look up the stats yourself). Each of those countries has (largely) banned guns, yet the US’s numbers aren’t all that different, so surely guns aren’t a major contributor here.
What we need is to address the core issues here, such as access to mental health resources, more social interaction, etc. Banning guns isn’t going to meaningfully impact suicide, it’ll just shift the statistics to other methods and maybe delay it a bit. People like easy solutions, and treating the symptoms is very attractive, but it’s not a real solution.
If you’re referring to the Kirk shooting, this was before that.
You mean Connecdicud.
Where’s Nevada? And Montana?
Idk, I’m not a psychologist, but I have looked at studies on video games and there hasn’t been a causal link between violent video games and IRL violence. You’d think that with so much focus on age ratings and whatnot that we would’ve found something, yet that’s not the case. My understanding is the largest contributing factors are childhood abuse, social groups (esp. anonymous online groups), and bullying. I suppose some of that could happen in video games (i.e. in-game chat), but then it’s not the game itself causing violence, but the interaction w/ other players.
So no, I haven’t seen any evidence that violent video games contribute to anything. The best argument is that people who have violent tendencies tend to play violent video games, but the reverse has little to no evidence.
We can’t, but we can do net metering, meaning we can offset costs but not get paid. So the best investment is to pay nothing through Dec. 31 and keep costs manageable at the start of the year (net metering ends with the calendar year).