

Historically, it was conventional to have a “you have unsaved work” in a typical GUI application if you chose to quit, since otherwise, quit was a destructive action without confirmation.
Unless video games save on exit, you typically always have “unsaved work” in a video game, so I sort of understand where many video game devs are coming from if they’re trying to implement analogous behavior.



















The US is unlikely to grow labor-intensive manufacturing to match China. However, I suspect that it could overcome the wage difference that makes it more-advantageous to manufacture many things in China.
Some kind of radical transformation in manufacturing that drastically reduces labor costs in manufacturing. Maybe advanced AI could wind up doing this.
Labor-intensive manufacturing shifting out of China for the same reasons that it once shifted into China — because there are lower-wage countries out there.
https://www.investopedia.com/manufacturing-already-moved-out-of-china-now-where-will-it-go-11711407
None of those result in a bunch of US unskilled manufacturing jobs that pay wages competitive with many other jobs, which is why some people in the US want the US to do more manufacturing, but it could result in the share of manufacturing in China relative to the US declining.