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Cake day: June 25th, 2023

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  • Elden Ring. It’s like they just glued inconsistent creature ideas next to each other. Every couple of hundred ingame meters you come across a different biome with different creatures that appear nowhere else and has a boss that visually and equipment-wise completely out of place. It feels like fighting your way through dozens of puzzle-pieces forced next to each other without any explanation why. You have to try to make your own story as to why things are the way they are and any criticism of the game is shot down by the worst stereotypes of gamers.









  • Finally playing through all the Hitman reboots in one go (They’re called 1-2-3, or now “World Of Assassination” for the whole experience, plus paid DLCs for additional missions). I played through all the original Hitman games back in the day.

    While you can of course cheese your way through each mission pretty easily (NPC: “Well, he only held that weapon in his hand for less than 2 seconds, so I’ll ignore it.” or “Oh, coins on the ground! Better open that locked door to get to them so that you can follow me inside!”), it actually IS a lot of fun if you deliberately take it slow and discover all the stories that are hidden in each mission. It opens up crafty ways of getting to your targets & entertains much more than just exploiting the game engine’s weaknesses. Truly something for #patientGamers