It does work for most games. MPV player supports it as well. It’s still rough around the edges, but it’s definitely there.
It does work for most games. MPV player supports it as well. It’s still rough around the edges, but it’s definitely there.
Comparing prices directly like this is almost irrelevant imo. And doesn’t really dictate what the price of games should be.
Reasons old games should be pricier:
Reasons why new games should be pricier:
But at the end of the day, business just price what the market will bear. It’s only indirectly related to the cost of production. The margins on some games are insanely high compared to others.
Good news, It’s coming out on PC.
As far as I know, it’s mainly games with DRM that might trigger on multiple installs/computers. So companies will disable family sharing. Not sure how common this is.
Yes to those and the battery is bigger. 50Wh vs 40
I bought it after waiting for the server issues to resolve.
Not surprisingly, North Korea’s Red Star OS has a closed source fork of KDE.
As others have mentioned, there are two schools of thought.
Crisp 4K rendering, no jagged lines, higher details added in textures, etc
Or emulating the look of a CRT by using high density displays to create the same look.
https://youtu.be/-B5ebucZ69s?si=0lDLAWdMlN77VQen goes into it a bit. This shows off a device for actual consoles. But the same principal applies when doing it in software for emulators.
Awesome work! Looking forward to trying it out. I remember reading HDR support was on the roadmap, when is that planned?
Not surprising since they literally made a game for recruiting in 2002. https://en.m.wikipedia.org/wiki/America's_Army
I’m also in the desktop camp. But I just purchased a Framework 16. The upgradable dGPU (assuming they release new ones) might make laptops more viable for gaming.