Friendly reminder to DMs that Counter Spell is a reaction, so after your fireball gets counter-counter-counter-counter-counter-counter-counterspelled you can just have some other mook cast another.
I mean, you shouldn’t counter-counter-counter-counterspell if you can help it. But having multiple casters in an encounter adds some more strategizing, especially if you have a scenario where a player might want to hold their reaction for something else.
Also, players have to be able to see the caster casting the spell, and several powerful damaging spells do not require sight. Fire storm, sunbeam, circle of death, and cone of cold all work just as well inside heavy obscurement like a fog cloud, but counterspell doesn’t
Friendly reminder to DMs that Counter Spell is a reaction, so after your fireball gets counter-counter-counter-counter-counter-counter-counterspelled you can just have some other mook cast another.
I mean, you shouldn’t counter-counter-counter-counterspell if you can help it. But having multiple casters in an encounter adds some more strategizing, especially if you have a scenario where a player might want to hold their reaction for something else.
strate-gazing? what the hell is that
Also, players have to be able to see the caster casting the spell, and several powerful damaging spells do not require sight. Fire storm, sunbeam, circle of death, and cone of cold all work just as well inside heavy obscurement like a fog cloud, but counterspell doesn’t