The Never Hood is so good.
Fuck yeah Neverhood!
Oni was a slapper. Would love to see it done justice. Not by Bungie though.
Rockstar acquired Oni to get its proprietary engine and killed its sequel, Oni 2 because they got what they wanted
Or, Angel Studios became Rockstar San Diego and they made Red Dead Revolver instead.
But I admire your hate version.
Rockstar is pretty shitty to devs, but okay, the Midtown Madness devs did have a glow up because they were under new management
I just recenly learned about Oni 2s leaked prototype existence and I’m salty that they piecemealed that IP into oblivion… HOWEVER…Oni’s engine would become the RAGE engine that powers and gave life to GTA IV, Red Dead Redemption, GTA V and Red Dead Redemption 2 (…and perhaps GTA VI…?)
Oni still had better hand to hand combat gameplay than all of those games though 😅
That’s interesting, I didn’t know it was the basis for the Rage engine. Thanks.
Boo rockstar. That game’s mechanics were some of the most fun I ever experienced. It was absolutely crying out for a sequel.
I absolutely loved Oni. I didn’t own a copy for a while but I’d play it round a friends house once a week… Those fighting mechanics just felt so tight (for the time) and the gun play was weighty and responsive.
Shame to hear about the fate of Oni 2 from here, I had no idea
Oni is so good.
I seriously don’t think this game gets enough credit. It basically invented the combat system used in a bunch of AAA titles today. Like the Batman games. Sure they have been refined and improved it, but it was revolutionary at the time.
omg the Neverhood.
I still use the song “Operator Plays a Little Ping Pong” from the Neverhood OST as my ringtone. Never fails to amuse.
My favorite was always “dum da dum doi doi.”
Everybody waaaaiiill
Potaties, love
My gravy, love
Potaties, love
My gravy, lovePotaties and my gravies and pa-peas…
5-ball, corner pocket.
Bungie’s Oni was really good for the era. Right before halo and when they were still releasing games for Mac. Think I still have that disc in storage somewhere alongside my Mac copy of Halo CE.
One day I will pick that game up for the 8th time and actually finish it.
It was one of the early games I got for the PS2.
I didn’t really like it tbh. Ammo was way too sparse. Don’t think I ever finished it.
Can’t believe that woke garbage Wolfenstein is in there. /s
Neverhood was a fantastic experience. If you like puzzlers.
And that soundtrack was so good
Bandcamp link here - one of my all-time favourite VG soundtracks. Never heard anything like it before or since!
Whoa! it really is awesome!
I laughed so hard the first time I saw this.
Blade of Darkness was kickass
Oni! <3
I didnt know oni was on pc. Ive been playing it recently on ps2 and let me say the movement in that game is amazing.
I recently went through getting it to run on Linux. It’s one of the only Bungie games I haven’t played. Shockingly in depth combat, I’m enjoying it, but I’m bad at combo based fighting games, so I’m playing it in very bite sized pieces.
Man, my brother and I were obsessed with the Neverhood back in the day. That game was so weirdly satisfying
I swear one day I’ll beat it.
The day I figured out the mouse cheese puzzle was a major milestone of my childhood
The Neverhood is deeply underrated. It got a spiritual sequel a few years back.
There is also a platformer set in the same world, using the same main character, on PS1 called Skullmonkeys.
Yup skullmonkeys is great. It’s in a box with my Game sharked PS1 for playing a copy of Bushido Blade once a decade.
Some classics in there for sure. For those that haven’t played it, Oni was a quiet favorite of mine from around then. I don’t think it got a lot of attention at the time, or even today. This was Bungie near the end of its Mac-first pre-Halo era.
Heard it felt unfinished
I remember the levels being copy/paste rooms, but things like bathrooms and break rooms were absent. It didn’t really feel like a real world people live in.
I remember them boasting that an architect contributed to the level design. Turns out, real world environment design didn’t map to early 2000’s game design very well.
Now designing a modern VR game or something, that might be a different story.
I didn’t know there was a jewel case version. Mine is in a DVD case.
Now I can finally activate my RtCW
Yoink