I finished DOOM (2016) in 8.8 hours. Granted I didn’t stop for collectables and was on normal mode. I tried Eternal but got bored after 2 hours so that’s what I’m basing it off.
My steam friends currently have about 17 hours (they bought it early) but they like collecting stuff and getting 100% achievements. I’m not sure how long the story is without 100%ing it but it shouldn’t be too different from the other games.
Why do you even play games if you rush them? It’s like the guy a few years ago asking on Reddit if he should go past no return in Cyberpunk 2077 at level 18. The fuck, mate? You missed the whole game!
I did all the fixer missions in Cyberpunk and honestly wish I hadn’t bothered.
It destroyed the pacing completely, and did nothing but waste my time. Like sure, they’re not automatically generated or anything, but they don’t add anything to the game experience.
The same goes for pretty much every open world game that isn’t designed around actual exploration. If your map is a sea of icons, your open world game isn’t that.
Well, it would really just be a 2 - 10 second read, depending upon how fast you read, so…
On the other hand, do you consider time taken imagining the story, as part of the reading time, because I know a book that would have a months long reading time in that case.
Eh 70 dollars for 10 hours of repetitive gameplay is bad value anyway.
Don’t tell competitive gamers that. LOL, CS, Overwatch, COD whatever is about a simple game loop for those who enjoy that loop.
No way, it’s only 10 hours? Eternal was longer than that, and so was 2016!
I finished DOOM (2016) in 8.8 hours. Granted I didn’t stop for collectables and was on normal mode. I tried Eternal but got bored after 2 hours so that’s what I’m basing it off.
My steam friends currently have about 17 hours (they bought it early) but they like collecting stuff and getting 100% achievements. I’m not sure how long the story is without 100%ing it but it shouldn’t be too different from the other games.
Why do you even play games if you rush them? It’s like the guy a few years ago asking on Reddit if he should go past no return in Cyberpunk 2077 at level 18. The fuck, mate? You missed the whole game!
I did all the fixer missions in Cyberpunk and honestly wish I hadn’t bothered.
It destroyed the pacing completely, and did nothing but waste my time. Like sure, they’re not automatically generated or anything, but they don’t add anything to the game experience.
The same goes for pretty much every open world game that isn’t designed around actual exploration. If your map is a sea of icons, your open world game isn’t that.
Who said I was rushing? Gathering the collectables is a chore so I just progressed through the story and finished it.
Edit: Also my friend 100% the new Doom game on the highest difficulty in 21 hours. Doom games are short in general.
A bunch of people are like that, too.
It’s like buying some expensive bottle of wine, thwn chugging half. And throwing the rest away.
Do you also rate books by the number of pages?
This attitude here is what has fucked up gaming more than any greedy publisher ever did.
If a book costs 80€ for a ten hour read, it’s a complete ripoff that nobody would buy.
Unless it was a new Harry Potter apparently.
You still had the choice between a cheaper pocket book and the bound version.
But what if the book were titled, “Here’s how I became a millionaire” or “steps to become a millionaire” or stuff like that
Those are still a ripoff at 1€
Well, it would really just be a 2 - 10 second read, depending upon how fast you read, so…
On the other hand, do you consider time taken imagining the story, as part of the reading time, because I know a book that would have a months long reading time in that case.