• jacksilver@lemmy.world
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    1 day ago

    Yeah, but it also had the following by the first holiday season:

    • Mario kart
    • Arms
    • Mario Odyssey

    So the switch got a new Zelda and Mario game for the first year, plus a Mario kart. Switch 2 is just getting a new Donkey Kong and Mario Kart (and I guess Metroid Prime 4 although that’s cross platform). And no I don’t count Kirby Air riders as a big game.

    • missingno@fedia.io
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      1 day ago

      Why do you not count Kirby Air Riders? Some of us have been waiting 22 years for this sequel, it’s a very big deal.

      • jacksilver@lemmy.world
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        1 day ago

        Probably cause I’m a bit biased, but also because it’s not really what I would consider a system mover. The original apparently only sold 1.3 million units - https://vgsales.fandom.com/wiki/Kirby.

        Also, we’re already getting Mario kart world, so two racers on release just seems odd.

        • missingno@fedia.io
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          1 day ago

          Keep in mind that’s all relative to the Gamecube, Air Ride was one of the platform’s more successful titles. But more importantly it also went on to become a cult hit long after its release, one that Kirby fans have been clamoring for a sequel to for a very long time.

          The fact that Masahiro Sakurai himself is directing the sequel, after not having been involved with Kirby since the original Air Ride, is kind of a big deal. And I fully expect marketing to play up his star power and promote the fact that this is A Masahiro Sakurai Game. Anything Sakurai’s name is attached to is automatically going to be big.

          There’s a reason Nintendo saved this one for the end of the Direct with a cinematic teaser trailer. We’ll see more closer to release, but there is no doubt that they are going to market this game very hard as a flagship title, much more heavily than they marketed the original.

          • jacksilver@lemmy.world
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            1 day ago

            You’re right that for the GameCube, that’s puts it as the 25th best selling game, but it had 1/5th the sales of Double Dash (while being released in the opposite ordering, Kirby in July and Double Dash in November).

            While I agree that Sakurai directing it is a big deal for some, I don’t think the general consumer cares. I suspect that what will make it sell is that there is little competition from the switch 2 perspective.

            But time will tell in this case.

            • missingno@fedia.io
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              23 hours ago

              I would argue that what counts as a “big game” really just comes down to how much Nintendo invests in it. In terms of budget, Sakurai gets a blank check to do whatever he wants, this will be a much bigger game than the original. In terms of marketing, this was a Direct-closer. Nintendo will make consumers care about this game.