The installations aren’t the problem. Trying to run them at the same time is the problem, but why would anyone be loading more than one game at a time?
Not sure if you’re being serious, but at least Riot Games’ anti-cheat Vanguard always wants to be running in the background, whether the game is running or not. Sure, you can stop it, but if you then want to play something that requires it, you have to reboot. There’s no manual way to start it.
Same here, I dropped League of Legends when they added it as a requirement. I can sorta deal with a kernel level anti-cheat if it only runs while the game is running, but an always on kernel level anti-cheat is a no go for me.
but why would anyone be loading more than one game at a time?
Maybe you’re virtualizing it for multiple users. Sure, that might sound like a weird thing to do, but that’s mostly because shit like this makes it harder than it ought to be.
The anticheat runs all the time unless you specifically exit it and requires a reboot of the computer for the exit to take, the reverse is true to turn it back on as well.
The installations aren’t the problem. Trying to run them at the same time is the problem, but why would anyone be loading more than one game at a time?
Valorant’s anticheat always runs in the background, even when the game isn’t booted. There’s a reason people call the game spyware.
Not sure if you’re being serious, but at least Riot Games’ anti-cheat Vanguard always wants to be running in the background, whether the game is running or not. Sure, you can stop it, but if you then want to play something that requires it, you have to reboot. There’s no manual way to start it.
One of the reasons I decided to drop Valorant.
Same here, I dropped League of Legends when they added it as a requirement. I can sorta deal with a kernel level anti-cheat if it only runs while the game is running, but an always on kernel level anti-cheat is a no go for me.
Hm - arguably, that actually puts Riot more at fault here.
It’s a scummy environment either way, but at least if Battlefield is shutting down anticheat when you close the game, that’s a small step above.
Oh I think they’re both at fault. Fuck EA/Battlefield for the SecureBoot requirement too.
In fact, fuck all games with kernel level anti-cheats.
Maybe you’re virtualizing it for multiple users. Sure, that might sound like a weird thing to do, but that’s mostly because shit like this makes it harder than it ought to be.
i routinely have 3 games running in the background, sometimes 4. Different strokes and all that.
The anticheat runs all the time unless you specifically exit it and requires a reboot of the computer for the exit to take, the reverse is true to turn it back on as well.