I think this is emblematic of the game development atmosphere as a whole. The PS5 ‘must-plays’ are mostly rereleases and multiplats.
I’m hoping Sony studios have a lot of good things cooking behind the scenes, they’re just taking their time.
I think this is emblematic of the game development atmosphere as a whole. The PS5 ‘must-plays’ are mostly rereleases and multiplats.
I’m hoping Sony studios have a lot of good things cooking behind the scenes, they’re just taking their time.
PS4 severely disappointed me after PS3. The regression in GUI / OS multimedia features from XMB was one part of it. Charging to play online was another part of it.
When it came to games? Any exclusives it did have, besides souls games which I don’t like, ended up ported. Regretful purchase. What games were coming out came out slowly and the quirky/experimental games I loved were all but dead and gone from Sony Studios. Matters less to people who only play on console, but I PC game too. It became a useless brick.
I figured PS5 would be more of the same and stopped buying Sony hardware.
Nintendo with the Switch 2 I bet will be on a similar trajectory and already was getting there except for games with Switch 1. Donkey Kong Bananza is brainless, MK World is inferior to 8 Deluxe. They’re being weird about giving dev kits to developers.
I have both PS3 and PS4 and they are equally great devices: great and responsive UI, great titles. PS4 still have 90% of games playable offline without patches or accounts. PS5 looks very bad like latest gen console + XB1 (but at least XB1 have games, and backward compatibility.