I think this is emblematic of the game development atmosphere as a whole. The PS5 ‘must-plays’ are mostly rereleases and multiplats.

I’m hoping Sony studios have a lot of good things cooking behind the scenes, they’re just taking their time.

  • tatann@lemmy.world
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    6 hours ago

    Bioware used to be able to make good AAA games quickly :

    • Mass Effect : 2007
    • Dragon Age : 2009
    • ME2 : 2010
    • DA2 : 2011
    • ME3 : 2012

    With epic soundtrack, voice acting, cinematography, …

    Even an independant (back then) studio like CD Projekt “only” needed 4 years between each Witcher game (2007, 2011, 2015), while making their own engine for the 2nd and 3rd

    I don’t know where the years get lost in game development nowadays, except pre-production (lack of direction/managment) and… “open world”