Handing online servers over to consumers could carry commercial or legal risks, she said, in addition to safety concerns due to the removal of official company moderation.

  • dellish@lemmy.world
    link
    fedilink
    English
    arrow-up
    27
    ·
    15 hours ago

    Handing online servers over to consumers…

    Correct me if I’m wrong, but is Stop Killing Games specifically against this? This sounds like some Pirate Software bullshit. My understanding is we want the tools to host our own servers if the parent company decides to take theirs offline.

    • sugar_in_your_tea@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      33
      ·
      15 hours ago

      SKG doesn’t specify how companies need to solve the problem, only that games need to continue to function after the company stops supporting them.

      For some games (e.g. Assassin’s Creed), that could be as simple as disabling the online aspect and having a graceful fallback. For others, that could mean letting people self-host it. Or they can provide documentation for the server API and let the community build their own server. Or they can move it to a P2P connection.

      Game companies have options. All SKG says is that if I’ve purchased something, I should be able to keep using it after support ends.