Personally I love oranges but cant stand orange juice.

  • jjjalljs@ttrpg.network
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    4 hours ago

    D&D is not as good as it is popular. It’s a very idiosyncratic game that’s mostly focused on a particular kind of play, but people treat it like it’s a general purpose tool.

    Clearly people can have fun with it, and that’s what really matters. I’m still convinced many of them would have more, easier, cheaper, fun if they picked up a different game.

    • Frezik@lemmy.blahaj.zone
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      2 hours ago

      It’s most useful because it’s popular. I can travel to the other side of the country, find a local game shop, and sit down at a group and have a shared understanding of the rules.

      • jjjalljs@ttrpg.network
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        1 hour ago

        This is broadly true, but given the low level of rules mastery I’ve seen I say “shared understanding of the rules” is a generous description.

        Still, like a national fast food chain sometimes you just want something familiar even if it’s not as good as other options. You know it’s not likely to be worse than your expectations

    • orize@lemmy.dbzer0.com
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      4 hours ago

      Yeah I’ve played a few rounds with my buddies. My honest opinion is that it is too boring and constrained to me. Because the whole storytelling and the World Building is limited both by the DMs intent as well as mental capacity.

      I have played with two friends that both have Avid experience in being dungeon masters and both with freedom for the players in mind. however, I still don’t feel free playing it. Everything is an option according to them but it’s ultimately isn’t.

      • jjjalljs@ttrpg.network
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        3 hours ago

        Everything is an option according to them but it’s ultimately isn’t.

        It really is a more restrictive system than people think. If you have a concept that’s like “psychic batman” you can’t really make that concept go in DND. Trivial to make in the other games I play the most (fate, CofD).