Undertale. I’m sure it’s a great game, but after a decade of hearing everyone and their mothers shout about it, I’ve oddly been put off by it.
COD and most multiplayer shooters. I guess I’m just not competitive.
Outer Wilds.
Have you played it?
I am gods biggest Disco Elysium hater. Game sux. Go read a book. Least they don’t progress lock you from turning the page
Hollow Knight. Didn’t click for me. Don’t think I really like Metroidvania games generally, it just often plays out as lazy game design to me.
Silksong. God people wouldn’t shut up about it before launch. Big hypemachine. Then it came out and after a while people didn’t like it and it kind of petered out.
“People didn’t like it?” Who, and how many percent? Most people enjoyed Hollow Knight also enjoyed Silksong.
Most modern video games. I don’t have the ability to, not only buy games from most digital storefronts, but also buy a device that actually has the specs to run them. And when you take into consideration the fact that most modern games are live service games, that means that I probably wont even be able to play them by the time that I do manage to get a device that could have ran them. It’s difficult to get hyped over a game I know I probably wont be able to play.
I just saw the post about Red Dead 2 becoming the 4th most sold game.
It is 100% not my thing.
Its sad that I enjoyed GTA V, and am semi looking forward to GTA VI too, but the wild west genre is not for me.
This is the one for me. Felt like a string of QuickTime sequences and story that is dull and plodding. Just didn’t click for me at all.
AAA first person shooters. At some point new releases are just are a rehash of the exact game mechanics.
New maps! And skins! You can buy them, you know!
Control. It felt like being lost in an office building. Dull.
I don’t care about the story, but when I played it when it was free on PS Plus, the gameplay is bad to me as I constantly get lost in the building. The protagonist has superpower but in the game it really doesn’t feel like so. I can throw stuff at enemies, then what? There is a fight where in the beginning I fight two or three enemies with guns, and it sucked because I don’t know where they are when I’m hiding behind cover. And taking two or three shots I’m dead. It’s a shitty FPS game in disguise of a Sci-Fi action game.
Anything Bethesda. I can never play more than a couple hours before I get bored.
They have a bit of a “if you’ve played one you’ve played them all” problem
There’s definitely some nostalgia glasses.
And I dunno where you started, but I’ve been playing BGS since Oblivion, and couldn’t even get through an hour of Starfield. It played like a upscaled Xbox 360 game, with all the jank, yet none of the charm, more filler, all the loading screens, yet somehow ran like molasses. I have no idea what folks see in that game, despite the premise basically being made for me.
it’s oblivion in space.
Oblivion’s side quests (and into) had charm though. Especially the Shivering Isles, that was great.
Zelda or pokemon
Pokemon for sure. Think Zelda’s pretty cool though
I used to religiously pre-order Zelda games, but I have yet to even bother with ToTK. I couldn’t finish BoTW either. On the other hand, this year, I’ve played through KCD2 twice, so guess my tastes have changed.
Probably won’t get a Switch 2 and will wait for a decent emulator. Nintendo’s litigiousness puts me off and I don’t really want to give them any more money.
They were good in the 90s. I think Nintendo is just selling nostalgia at this point.
at this point pretty much anything that’s not a new puzzle or stragetgy game
Sorry to say but Stardew Valley for me – and it is not for a lack of trying, I’ve put in a bit over 82 hours into it, but a fair amount of that was forced and it quickly got stale. Maybe I just played it wrong or the game simply isn’t for me.
I mean, 82 hours… I’d say you got your money’s worth.
There are diehard fans of this game with less hours than you lmao
82 hours!
If I may ask, which aspect of it bothered (or bored) you?
I couldn’t exactly put a finger on it but I am guessing it was just the repetitiveness of it. I didn’t feel like there was anything inherently wrong with the game, it’s just that I was hoping for the moment where it would hook me so hard that I wouldn’t be able to stop playing, but this never really happened.
That’s kind of the game’s theme, ironically. Meditative peace.
To be fair, the gameplay loop isn’t the most fun for me either, but I got really hooked by the ambience and characters.
To be fair, I think you were expecting something from it that isn’t part of its core.
I don’t play it myself, but I have several friends and family that do, and they all cite it as their comfy, repetitive (by design) game that they play for a half hour at the end of a day to unwind and shut their brain off. From what I can tell, THAT seems to be the goal of the game, and it sounded like you wanted the opposite from it.
Yeah, that could very well be true. The reason I had this expectation is probably because I’ve seen reviews of other people, some of them having hundreds of hours on it and I probably had the impression that I might be doing something wrong and it’s just a matter of getting ‘hooked’. That’s why I kept playing even though I didn’t find it very fun. While I do remember some slight annoyances about it, I do not think it is overall a bad game.
Anything Soulslike
I had to work all through COVID-19 because of my job status. So while I understand people had time to sit around and play video games and “git gud”… I ain’t got the time.
I much more appreciate Animal Crossing. Also a pandemic game (the one on Switch) but it respects your time. Sort of. I mean you can just pick it up for an hour and run around catching bugs or fishing (I’d only do this in handheld mode, the lag with any controller and the HDMI connection make it impossible to catch 3/4/5-star rarity fish), so it’s a fun little chill game. And it’s not like you have to start over if you miss a fish on your lure. Or even if you get jumped by a scorpion or tarantula or wasp (yes you can “die” in Animal Crossing, but really, you just get knocked out and you return to your house and lose nothing except the chance to catch the bug and sell it to the little raccoons in the shop).
Do I “suck at games”? Eh, maybe. I got no excuse, I’ve been gaming since the 80s. I played NES games. I played computer and Atari games before that (and many computer games since). I’ve really got no excuse for sucking at hard games except I have a full time job, but the truth is… I just don’t care. I can beat Bethesda games. I can beat Cyberpunk. There are games I can play and I enjoy them. I haven’t beaten Blue Prince yet (that one is also very hard, but not punishing… you just aren’t advancing without a lot of luck and/or a very specific strategy… but a “losing” run is still fun and can still teach you something… a thing I think Soulslike games could learn from. They don’t have to be easy if a losing run is still fun. The difference is, the Soulslike is repetitive because you have to do repetitive things very well (blind QTEs to parry and dodge, for example), whereas Blue Prince is a highly randomised puzzle game you’re not going to win unless a very specific order of cards (blueprints) are drawn for you. You CAN manipulate the pool, but not enough to guarantee a win.
It’s okay to be bad at games without bashing people who are better at games. Many of us worked through covid, and are still working believe it or not, and were still able to beat difficult games.








