GOG has reportedly cut dozens of jobs recently. Here are new details about the situation at CD Projekt’s subsidiary and the shortcomings of its business strategy.
At the same time, GOG hasn’t been able to pull many, and Itch has much better indie coverage, including for the higher-end indies, due to its much smaller royalty fee. I’d say they’re pretty even overall, with Itch catering to Indies and GOG to old games.
GOG has been closer to offering the more mainstream indies and big studio titles that interest me. I guess itch library doesn’t really appeal as often to my tastes.
That’s completely fair. I personally really like the site because it feels like being part of a creative community, but that also makes the selection of games that are available more eclectic.
Shit I really like GOG as it’s the only competition to steam
There are plenty of competing PC game online stores, it’s just that they all suck monkey balls when you’re not using Windows. Microsoft is currently using their old monopolist playbook and release Blizzard games to the fucking Microsoft Store and Game Pass and not a single 3rd party store.
And don’t forget that the other publisher-owned storefronts like EA’s and Ubisoft’s are also still alive. They suck hard but they exist and apparently they do well enough to continue to be around.
Steam is the only PC games store that fights Microsoft’s Windows monopoly. GOG Galaxy has been written using the Qt framework. Making a Linux version of an existing Qt application is relatively easy (at least compared to a full port). Do that, integrate umu-Launcher for Windows games, bundle everything up and release GOG Galaxy on Flathub. Boom, done. But they don’t do that despite their massive pile of Witcher and Cyberpunk money.
So plenty of competition exists but if you happen to not be Windows-exclusive, everyone but Steam is bad.
Steam, for all of the good it did still normalized digital distribution of games. Its normal now that we dont own the games we play they exist on corporate servers, and can be rescinded at the drop of a corporate whim.
Fucked over Unreal fans by dropping the new Unreal Tournament the moment Fortnite took off (this one is personal, I was looking forward to that)
Fucked over people who bought Fortnite Save the World (the original paid PvE mode of the game) by dropping that the moment the Battle Royale mode took off (this is objectively worse than UT because people paid for this)
Edit: Also want to mention Timmy’s frequent trash talking of Linux on Twitter
Not nearly the same degree. GOG sells actual Linux games with no 3rd party software necessary to play them. The same cannot be said about EGS, one simply cannot launch an EGS game in an officially supported way.
For a very limited subset of games, they provide linux binaries. For the rest? You are up a creek and in the realm of “Figure it out”. Which… is generally the Heroic Launcher (or Lutris for a subset) which puts you in the same boat as Epic.
If you insist upon saying one store is more virtuous than the other… okay? I personally don’t like defending companies but you do you.
But for the vast majority of games? Epic and GoG are in the same category as basically everything but Steam. And both are in the exact same category regarding launchers and download services since they both heavily rely on the Heroic Launcher (which is awesome).
And, to be clear, neither should be applauded for Linux support.
Well, to be clearer. The folk behind the Heroic Launcher (and Lutris) SHOULD be applauded. And I think there is actually a very strong argument that store fronts should not be expected to build out entire social media ecosystems with attached updaters (what launchers basically are). But both Epic and GoG have decided to half ass that so they should be called out for not doing it “right”.
If you insist upon saying one store is more virtuous than the other… okay? I personally don’t like defending companies but you do you.
Could you please not put words into my mouth? Neither is “virtuous” and I am not defending them. Let’s stick to the facts instead. It’s clear that EGS is being actively hostile towards Linux, while GOG is merely negligent. EGS actively removed Linux support from previously supported games on at least one occasion (Rocket League).
As a publisher: Yes, Epic stopped the Rocket League devs from continuing to build Linux binaries. To my knowledge, they have not disabled “support” for Proton in any of the anti-cheat solutions.
Similarly, the development branch of CD Projekt (the parent company of GoG), apparently had Linux binaries for The Witcher 2. They do not for The Witcher 3 or Cyberpunk.
Both companies decided it was not worth internally supporting Linux and instead rely on Proton/Wine to do it for them. Whether that is good for gaming is debatable, but both are “actively hostile towards Linux” in that regard.
If you do want to criticize the handling of Linux then I would suggest looking into the Unreal Engine marketplace (or whatever they call it now) being a complete shitshow for Linux developers. Which is ironic since the UE documentation is actually great for Linux devs. I cannot speak to the CDPR efforts with their modding SDKs since I haven’t opened one since The Witcher 1 (when it was either a hacked version of the NWN toolkit or an officially hacked version of the NWN toolkit).
GOG sells actual Linux games with no 3rd party software necessary to play them.
Ah yes, stand-alone binary installers that work only on a very tiny set of Linux versions because they rely on specific version of system libraries, sometimes contain distribution-specific hardcoded paths, and so on. I especially like those older Linux ports that exclusively target Nvidia drivers because why would anyone just have coded to the OpenGL standard back then…
We have Flatpak Runtimes and Steam Linux Runtimes since years. CD Project / GOG can’t even be bothered to pick these existing open source solutions.
The approved competitor to a monopoly is… *checks notes* a wannabe monopoly that’s trying to buy their way into the position by providing less for the customer and instead bribing the publishers for exclusivity?
No, thanks. I would rather stick with the existing monopoly than reward Epic’s anticompetitive and anti-consumer bullshit.
I guess, yeah. I will say, though: it feels morally wrong to acknowledge their existence as anything other than a anti-consumer cashgrab, and thus give them legitimacy as a competitor to Steam, GOG, and Itch.
Shit I really like GOG as it’s the only competition to steam
There’s also itch.io, which is great. It does have a lack of game selection, but we’re comparing it to GOG, so…
Yeah itch lacks the bigger titles GOG has been able to pull.
At the same time, GOG hasn’t been able to pull many, and Itch has much better indie coverage, including for the higher-end indies, due to its much smaller royalty fee. I’d say they’re pretty even overall, with Itch catering to Indies and GOG to old games.
GOG has been closer to offering the more mainstream indies and big studio titles that interest me. I guess itch library doesn’t really appeal as often to my tastes.
That’s completely fair. I personally really like the site because it feels like being part of a creative community, but that also makes the selection of games that are available more eclectic.
There are plenty of competing PC game online stores, it’s just that they all suck monkey balls when you’re not using Windows. Microsoft is currently using their old monopolist playbook and release Blizzard games to the fucking Microsoft Store and Game Pass and not a single 3rd party store.
And don’t forget that the other publisher-owned storefronts like EA’s and Ubisoft’s are also still alive. They suck hard but they exist and apparently they do well enough to continue to be around.
Steam is the only PC games store that fights Microsoft’s Windows monopoly. GOG Galaxy has been written using the Qt framework. Making a Linux version of an existing Qt application is relatively easy (at least compared to a full port). Do that, integrate umu-Launcher for Windows games, bundle everything up and release GOG Galaxy on Flathub. Boom, done. But they don’t do that despite their massive pile of Witcher and Cyberpunk money.
So plenty of competition exists but if you happen to not be Windows-exclusive, everyone but Steam is bad.
I mean, the Epic Store exists. Well, not on Linux. And it’s missing a lot of features the other storefronts have.
Epic exists as an alternative to Steam in the same way that Russia is the world power opposing the US.
So, they’re both out to fuck everyone, and just playing for different teams?
At least it has been sometime since the US invaded a neighbor for territorial expansion…
Easier to install puppet governments than try to integrate more angry people into the population.
Steam, for all of the good it did still normalized digital distribution of games. Its normal now that we dont own the games we play they exist on corporate servers, and can be rescinded at the drop of a corporate whim.
Kelso from That 70’s Show: “BURN!”
Epic exists on Linux to the same degree gog does: heroic launcher.
Also, fuck Epic and the ass they rode in on.
I liked when they made Jill of a Jungle, Unreal, and One Must Fall 2097
Yeah, Epic Megagames were a part of my childhood, it’s sad to see them turn into another greedy coroporation.
Holy shit, a OMF mention?!?
fistbump
You just heard the lightning bolt, and now the theme song is pumping in yo head
Yes yes, bitch eating crackers and all that.
But can we maybe focus on what they actually are shit at (which is a lot) rather than manufacturing virtue for other companies?
I’m not sure which part of that guys comment suggests anything other other than “fuck epic,” but here’s a short and sweet list:
Also, they
Edit: Also want to mention Timmy’s frequent trash talking of Linux on Twitter
Not nearly the same degree. GOG sells actual Linux games with no 3rd party software necessary to play them. The same cannot be said about EGS, one simply cannot launch an EGS game in an officially supported way.
For a very limited subset of games, they provide linux binaries. For the rest? You are up a creek and in the realm of “Figure it out”. Which… is generally the Heroic Launcher (or Lutris for a subset) which puts you in the same boat as Epic.
If you insist upon saying one store is more virtuous than the other… okay? I personally don’t like defending companies but you do you.
But for the vast majority of games? Epic and GoG are in the same category as basically everything but Steam. And both are in the exact same category regarding launchers and download services since they both heavily rely on the Heroic Launcher (which is awesome).
And, to be clear, neither should be applauded for Linux support.
Well, to be clearer. The folk behind the Heroic Launcher (and Lutris) SHOULD be applauded. And I think there is actually a very strong argument that store fronts should not be expected to build out entire social media ecosystems with attached updaters (what launchers basically are). But both Epic and GoG have decided to half ass that so they should be called out for not doing it “right”.
Could you please not put words into my mouth? Neither is “virtuous” and I am not defending them. Let’s stick to the facts instead. It’s clear that EGS is being actively hostile towards Linux, while GOG is merely negligent. EGS actively removed Linux support from previously supported games on at least one occasion (Rocket League).
You’re doing it again.
As a publisher: Yes, Epic stopped the Rocket League devs from continuing to build Linux binaries. To my knowledge, they have not disabled “support” for Proton in any of the anti-cheat solutions.
Similarly, the development branch of CD Projekt (the parent company of GoG), apparently had Linux binaries for The Witcher 2. They do not for The Witcher 3 or Cyberpunk.
Both companies decided it was not worth internally supporting Linux and instead rely on Proton/Wine to do it for them. Whether that is good for gaming is debatable, but both are “actively hostile towards Linux” in that regard.
If you do want to criticize the handling of Linux then I would suggest looking into the Unreal Engine marketplace (or whatever they call it now) being a complete shitshow for Linux developers. Which is ironic since the UE documentation is actually great for Linux devs. I cannot speak to the CDPR efforts with their modding SDKs since I haven’t opened one since The Witcher 1 (when it was either a hacked version of the NWN toolkit or an officially hacked version of the NWN toolkit).
But that is Epic and CDP not EGS and GoG.
Ah yes, stand-alone binary installers that work only on a very tiny set of Linux versions because they rely on specific version of system libraries, sometimes contain distribution-specific hardcoded paths, and so on. I especially like those older Linux ports that exclusively target Nvidia drivers because why would anyone just have coded to the OpenGL standard back then…
We have Flatpak Runtimes and Steam Linux Runtimes since years. CD Project / GOG can’t even be bothered to pick these existing open source solutions.
Wdym I’m playing several games on arch through epic games since I got them for free
The approved competitor to a monopoly is… *checks notes* a wannabe monopoly that’s trying to buy their way into the position by providing less for the customer and instead bribing the publishers for exclusivity?
No, thanks. I would rather stick with the existing monopoly than reward Epic’s anticompetitive and anti-consumer bullshit.
Yes, I never said that they are good, just that they exist.
I guess, yeah. I will say, though: it feels morally wrong to acknowledge their existence as anything other than a anti-consumer cashgrab, and thus give them legitimacy as a competitor to Steam, GOG, and Itch.