Epic’s DRM patches routinely break games and open up security vulnerabilities. This isn’t even something new, its been a problem with the company for decades.
While I definitely don’t know everything about Epic Games, but my (quick) googling suggests that they do almost no DRM (or just piggy-back on steam, which is minimal DRM). The individual developers are responsible for DRM. Is this not true?
In general, iI feel it is quite a moot point regarding iOS , where Epic wouldnt need to do any DRM, because iOS is locked down to hell…
Just because it is a competitor, it doesnt mean it does DRM. Foremost, it is a service to deliver games to you at a price (and give you a legal proof of ownership).
I haven’t used EGS in 5 or 6 years, but the whole reason I refuse to use them (aside from the timed exclusive bullshit) was no offline mode when I wanted to play subnautica. I remember being so mad that I couldn’t play my game when I lost Internet that once it was back I bought it on steam and uninstalled EGS entirely.
So not sure how much of their library is actually drm free if you can’t play a game without being able to contact their servers. But who knows, maybe EGS finally got around to adding basic features after all this time.
They can DRM, but they won’t use the DRM that’s part of the competitor’s platform, specially when Epic also had their own commercial DRM. Also they develop unreal engine. All of this are easy to check facts that show how little you know about what you’re talking about.
It’s ok not knowing, so why to make so much effort to pretend you know what you’re talking about and arguing with me up facts?
Get out of here with this whataboutism.
As far as companies go, Apple is the one being slowly brought back under the law of a free market, after doing gray / illegal stuff for decades.
Epic’s DRM patches routinely break games and open up security vulnerabilities. This isn’t even something new, its been a problem with the company for decades.
While I definitely don’t know everything about Epic Games, but my (quick) googling suggests that they do almost no DRM (or just piggy-back on steam, which is minimal DRM). The individual developers are responsible for DRM. Is this not true?
In general, iI feel it is quite a moot point regarding iOS , where Epic wouldnt need to do any DRM, because iOS is locked down to hell…
Considering Epic is a competitor of Steam and actively pulled the games from steam, this seems rather uninformed.
Just because it is a competitor, it doesnt mean it does DRM. Foremost, it is a service to deliver games to you at a price (and give you a legal proof of ownership).
I haven’t used EGS in 5 or 6 years, but the whole reason I refuse to use them (aside from the timed exclusive bullshit) was no offline mode when I wanted to play subnautica. I remember being so mad that I couldn’t play my game when I lost Internet that once it was back I bought it on steam and uninstalled EGS entirely.
So not sure how much of their library is actually drm free if you can’t play a game without being able to contact their servers. But who knows, maybe EGS finally got around to adding basic features after all this time.
They can DRM, but they won’t use the DRM that’s part of the competitor’s platform, specially when Epic also had their own commercial DRM. Also they develop unreal engine. All of this are easy to check facts that show how little you know about what you’re talking about.
It’s ok not knowing, so why to make so much effort to pretend you know what you’re talking about and arguing with me up facts?
Both things can be true to be honest
But we always need to pick a side.