- Planetside never needed this, you can ram to kill, from the ground or air. Kind of a lazy solution isn’t it? Why not give players the means to fight back or deter instead? - I think the difference was that there was no impact damage for the vehicles in this game (so people were abusing it), whereas PS definitely did have that. - there was no impact damage for the vehicles in this game - Well, there’s your problem. 
- Then do the opposite and make ramming damage vehicles. - go one step further. If it collides with a surface that is a “player” have the damage be non-repairable. Late game repair skills can be super strong, avoiding that by having a perma damage if a player is detected on the collision would go far. 
 
 
 
- Well that’s a fucking dumb fix 
- Murderbot does not approve. - Just saw this episode lol 
 
- Reminds me of satisfactory where the mobs ignore you if you’re in a vehicle but you can still ram them to death, and the vehicles are indestructible. Or maybe they fixed that in the last big update as I haven’t tried it yet. 
- Tesla moment 




