“AI” in videogames is basically never powered by large models like LLMs or Stable Diffusion or others. The fact you compare them only demonstrates how fucking little you actually know about this topic you are BLINDLY defending.
Not sure why you’re getting downvoted, most video game enemies do not learn. They can have some clever algorithms, but they don’t know anything about how you’ve responded in the past and which of their tactics work better against you. Have they been trained on player interaction at all? I would love to see some learning NPCs in games and would be happy to dial down graphics settings to power them instead.
“AI” in videogames is basically never powered by large models like LLMs or Stable Diffusion or others. The fact you compare them only demonstrates how fucking little you actually know about this topic you are BLINDLY defending.
Not sure why you’re getting downvoted, most video game enemies do not learn. They can have some clever algorithms, but they don’t know anything about how you’ve responded in the past and which of their tactics work better against you. Have they been trained on player interaction at all? I would love to see some learning NPCs in games and would be happy to dial down graphics settings to power them instead.
Most game ai is state machines and just extensions of the gameloop