Currently playing through all the Zelda games with a friend in this curated order:
So far I recommend it, although I’m only 3 games in.
I just finished Wind Waker and it was far worse than I remembered, and I didn’t remember it being very good in the first place. Probably a conversational opinion, but I think Wind Waker is the most lazy and forgettable Zelda game. Curious if anybody liked this one for more than just the music and artstyle.
I can’t wait to move on to the DS games which I really like, but I’m waiting for my buddy to play Wind Waker first.
"Post SS 2017 & 2013 is the dumbest name for a tier that doesn’t even need to exist. Put Breath of the Wild in “Neo Zelda” with TotK where it belongs, and put Link Between Worlds next the game it is direct sequel to, A Link to the Past.
Also, who’s the genius that said we don’t play Hyrule Warriors, and what is wrong with them? Of all of the spin-off games Zelda has ever had, or any Nintendo game series for that matter, Hyrule Warriors (the original or Definitive Edition) is nearly god tier. Especially on an amulator with near perfect performance. Even in comparison to some mainline games (such as the Wind Waker styled DS games) its a much more enjoyable experience simply for the controls.
With regards your comment on Wind Waker, I think the story writing was pretty good towards the end of the game. But the gameplay is padded by a lot of time sailing with little to do and the art style is very unappealing. I mean, the cel shading looks good even years later obviously, but the character proportions look ugly. BotW and TotK struck a much better balance with their cel shading because the proportions of characters are actually somewhat normal.
Wind Waker was a decently written story held back by a poor choice of art style. Eiji Aonuma admitted this. And I am glad he did. He recognized why it was unappealing, and for what has to be the first and only time ever in Nintendo’s history, listened to the audience that buy and play the game to make changes going forward. Without this admittance, it is doubtful that BotW or TotK would have had their current art style.
It’s not actually a tier list, I just used a tier maker website to put together this play order and put rough labels on them. BotW and TotK are far apart cause we didn’t want to play them back-to-back.
Also, who’s the genius that said we don’t play Hyrule Warriors, and what is wrong with them?
I humbly admit that I am the genius in question.
Doesn’t really look very fun or interesting, and it’s certainly not mainline. So to be honest, I didn’t even consider including it. Maybe I will try it at your recommendation.
Currently playing through all the Zelda games with a friend in this curated order:

So far I recommend it, although I’m only 3 games in.
I just finished Wind Waker and it was far worse than I remembered, and I didn’t remember it being very good in the first place. Probably a conversational opinion, but I think Wind Waker is the most lazy and forgettable Zelda game. Curious if anybody liked this one for more than just the music and artstyle.
I can’t wait to move on to the DS games which I really like, but I’m waiting for my buddy to play Wind Waker first.
Cadence of Hyrule is fun as hell. Gotta fix that on the list.
Link’s Awakening Remake is super rad, and my second favorite Zelda on Switch (after Skyward Sword).
What on Earth is this dogwater tier list?
"Post SS 2017 & 2013 is the dumbest name for a tier that doesn’t even need to exist. Put Breath of the Wild in “Neo Zelda” with TotK where it belongs, and put Link Between Worlds next the game it is direct sequel to, A Link to the Past.
Also, who’s the genius that said we don’t play Hyrule Warriors, and what is wrong with them? Of all of the spin-off games Zelda has ever had, or any Nintendo game series for that matter, Hyrule Warriors (the original or Definitive Edition) is nearly god tier. Especially on an amulator with near perfect performance. Even in comparison to some mainline games (such as the Wind Waker styled DS games) its a much more enjoyable experience simply for the controls.
With regards your comment on Wind Waker, I think the story writing was pretty good towards the end of the game. But the gameplay is padded by a lot of time sailing with little to do and the art style is very unappealing. I mean, the cel shading looks good even years later obviously, but the character proportions look ugly. BotW and TotK struck a much better balance with their cel shading because the proportions of characters are actually somewhat normal.
Wind Waker was a decently written story held back by a poor choice of art style. Eiji Aonuma admitted this. And I am glad he did. He recognized why it was unappealing, and for what has to be the first and only time ever in Nintendo’s history, listened to the audience that buy and play the game to make changes going forward. Without this admittance, it is doubtful that BotW or TotK would have had their current art style.
It’s not actually a tier list, I just used a tier maker website to put together this play order and put rough labels on them. BotW and TotK are far apart cause we didn’t want to play them back-to-back.
I humbly admit that I am the genius in question.
Doesn’t really look very fun or interesting, and it’s certainly not mainline. So to be honest, I didn’t even consider including it. Maybe I will try it at your recommendation.