I think this is emblematic of the game development atmosphere as a whole. The PS5 ‘must-plays’ are mostly rereleases and multiplats.

I’m hoping Sony studios have a lot of good things cooking behind the scenes, they’re just taking their time.

  • givesomefucks@lemmy.world
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    1 day ago

    but they’re putting out one game every generation

    That wasn’t as big of a deal when it was a two year console cycle…

    But I think for hardware and software, consoles keep wanting to hit metrics, because that’s what the parent company looks at.

    The result is usually all flash and every game hitting the same points that were popular 5 years ago when development started

    There’s no risks, so there’s no payoff. They have built in audiences so they still make money and keep getting paid.

    Shit only changes when an I die game blows up and AAA try to integrate what made that game popular.