• grue@lemmy.world
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    13 hours ago

    He’s asking how to register your non-Steam game with Steam such that you can re-download it from Steam later, which obviously can’t happen because of copyright law. It was a disingenuous question.

    • lightnsfw@reddthat.com
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      8 hours ago

      I’m almost certain this is how I got the first witcher on steam, using the key that was in the box with the physical game. So at some point at least using outside keys was supported.

    • AnyOldName3@lemmy.world
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      9 hours ago

      In principle, copyright law doesn’t stop there being a system that lets you redeem the same key from Steam, Epic and Gog as long as it’s the same person behind all three acounts. There’s already a degree of precedent for this - when a publisher generates Steam keys to sell at other retailers (whether they’re codes-in-a-box at a physical shop or an online retailer like Humble Bundle), they don’t have to pay Valve a fee, but the keys can be redeemed on Steam and work just like if you’d bought the game from the Steam store where Valve would take a 30% cut. Valve probably don’t think it’s in their interest to make libraries transferrable/sharable between Steam and not-Steam, but if they change their mind, and the competitors that they’re building the transfer/sharing system with also thought it was in their interests (which is unlikely to happen at the same time), there’s nothing stopping them building it.