Is Skyrim a bad game?, I have 2500+ hours on it
Dead by Daylight.
Objectively pay-to-win garbage that survives purely off novelty, but god damn if it isn’t fun at the highest level of play. Once you’ve paid for all the content, there are very few games that allow that level of variety and character customization.
I’d argue the exact opposite. It’s a fun game to play with new players or in a private lobby with a bunch of friends, but at the highest levels it’s absolutely horrible. You don’t really get more options to make the game more fun as you progress, instead the most effective options are to actively ruin the experience for the other side.
There was an item in the game that survivors could use to instantly complete an objective. If all four brought one it instantly completed 4 of 5 objectives. It was eventually nerfed shortly before I stopped playing, but it’s a perfect example of the kind of game-ruining mechanics the game is for some reason built around. You don’t level up to have more fun, you level up to screw over the other person.
Kinetica for PS2
- Nausiating physics engine
- Tacky and nonsensical maps
- Unnecessarily and confusingly sexualized characters
But it’s a fun fast-paced racing sim and the soundtrack slaps.
dark souls 2. i actually don’t even think it’s bad, but people seem to not like it.
Here’s the thing. Dark Souls 2 is the worst Dark Souls game, but the worst Dark Souls game is still miles ahead of 95% of the other day-one-dlc-riddled, mtx-infested triple-a trash released since.
Dark Souls 2 is great. I’ve beat it 10+ times.
the worst Dark Souls game is still miles ahead of 95% of the other day-one-dlc-riddled, mtx-infested triple-a trash released since
Looking at you Dragon’s Dogma 2, absolute disappointment.
Robocraft is pretty awful. The current game is in maintenance mode. The only thing the devs can make is their LEGO-like live service game, but even that is too hard for them. This year they just quit and restarted on yet another attempt of a sequel to the only thing they’ve had success with. That being said, I still enjoy spending hours in the lab and shooting apart other players’ creations.
Robocraft used to be one of my favorite games and slowly watching it become worse was painful.
A little out of left field, Miasmata from back in like the 2010’s. It is pretty rough around the edges, and the special antagonist AI system was over-promised and under-delivered… But for a literal two-brothers dev team, the cartography system is solid, and the art is passable at worst and when the light hits the island just right, it’s downright picturesque. I’d say it’s worth your time if it’s still available on steam.
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Dwarf Fortress. It’s always broken, and historically has an interface style that most people don’t get. It’s also the masterpiece of a reclusive genius, and is a simulation so deep it has to be explained in parables, like the drunk cats one.
Dwarf Fortress is such a special game. One guy added capitalism to the game and the dwarves ended up doing a communist revolution.
Lol, do you have a link? Off the top of my head I’m not sure how you’d do that, mod-wise, since dwarves only do fairly undirected violence when unhappy right now. (Insurgencies will be in a future version, eventually, just like everything else)
I think I saw it originally on mastodon, or maybe it was youtube. Couldn’t tell you.
That’s such a fun story.
Drinking Dwarfs spill beer on the floor.
Liquid behavior on floors is modelled.
Cats might walk through the puddles.
Cats clean their paws by licking them.
Animals inherent the ability to get drunk from some class.
QED: cats get drunk.
And, because every drink of alcohol was assumed to be one cup worth in some throwaway bit of code, and cats are small, they got massive alcohol poisoning and almost instantly puked themselves to death.
So, bug. The observed behavior was cat corpses and cat vomit accumulating in bars. The expected behavior was… not. Eventually Tarn managed to figure it out, and it was fixed by better modeling of the volume of just a layer of liquid on body part. You also cant suck stuff off yourself to quench thirst in adventure mode anymore.
DF is not bad >:(
I mean, I enjoy it, but usually games are supposed to just work. Most of the difficulty of DF, at least historically, comes from trying to work around the hard edges and broken bits. Adventure mode is also pretty aimless and depressing, and Legends mode isn’t even really a game.
I’d break it down in more detail, but I’m not really a great video game designer either. Most other people certainly agree that it’s not very good as a game. Tarn even has said things to that effect.
Sonic R. Genuinely the worst racing game I’ve ever played. But the low poly models and the music are so charming to me. I used to just sit down and 100% it when I was stressed.
I really don’t enjoy bad games. They’re bad because something significant disrupts the fun, such as major bugs, janky mechanics, poor pacing, bland story or characters, no sense of progression, grindy RNG time-wasting, systems (e.g. crafting) that are either far too shallow or way too convoluted, half-baked level design, or even external factors like obnoxious DRM or microtransactions.
The bad game I sunk the most time into by far is No Man’s Sky. People keep insisting “it’s good now”, but all the gameplay mechanics are truly awful. It’s an okay sandbox and entertaining enough if that’s all you’re after, but as a game specifically it has about 2/3 of the issues I mentioned above.
The original release of No Man’s Sky, and Starfield.
I myself don’t see them as bad games, but acknowledge the false promises, shortcomings, bugs, etc.
I’m at level 125 or so in Starfield, NG+7 or 8.
They told me it was gonna be fallout in space. I love fallout, a lot. I love space.
I am into Starfield.
The only thing I have grown to hate, absolutely despise and if there is not a zero day console mod for this I’m making one; the damn temple mini game where you have to touch the little balls. Omfg what a pain in the ass.
Everything else I like. I look forward to dlc and mods.
Speaking of No Man’s Sky, I got it for VR and never played it flatscreen, but I have over 100 hours even though the VR mode is ridiculously terrible and mods go only so far to fix some of the annoyances.
I prefer launch no man sky to what it is now. Sometimes you don’t need a hundred features and multiplayer in a game. Sometimes you just want to calmly explore the universe and feel alone for a bit. Not have a million things to do and pop ups . I have enough of that in my life and other games
Yes the feeling of being alone in a whole solar system was / is awesome. And launching into space for the first time.
I’ve always wanted a game that I could pilot from the planet to space and we’re here
Personally I’d classify Starfield as solidly mediocre. Not anywhere near the revolution that Bethesda promised, but not awful as some people say either.
5/6 out of 10 is still good enough to play, just not worth AAA prices.
I play a really old build of minecraft, and am intimately familiar with how bad of a game that version really is. It has many, many flaws.
Which one? Infdev? Pre-combat update? That update before everything changed in the stages before release?
1.7.10, the golden age of modding.
Deadly Premonition
most games on s&box are pretty bad but still funny as fuck
xbox has games?
s&box, not xbox
rpg’s are kind of a boring concept. but enjoyable for some reason.
Next thing you gonna say the books are boring concept…
alot of the rebuttles are arguments that i would classify as attribution spoofing.
technically anything that anyone has ever, said, done, or wrote, has happened before. after experiencing a novel concept… you can search back through history and claim it to be “not a new idea” and claim it for yourself. no?