Today’s game is some more Cult of the Lamb. A lot of these screenshots were taken with the photo mode. I’m taking a photography class right now, partly for fun, partly so I can take better screenshots. So that was some practice for rule of 3rds and PowerPoints.

I’ve been trying to collect followers for the most part today. I figured the more followers, the more stable of a community I can build. I let this older guy in specifically. He can’t do any sort of labor, but he’s chill so he can stay.

He brought with him two more followers soon after that were sick. I’m not one to turn away people I can so easily help, so I built them some beds and got them some rest. I had to isolate one guy because he snores but besides that they’re resting now as we speak.

Someone yesterday mentioned this game can kind of make you swallow your morals, so i got the idea to try and do this as morally as possible. Though, now that I think about it, if my morality is spurred by me doing a challenge, am I the morally just one or is it simply the challenge motivating me with psychological gain?

So far the most evil thing I’ve done is trick someone into eating a bowl of shit at another follower’s request. These things have kind of been escalating, so I hope I don’t get asked to kill another follower, but we’ll see.

I ended off my day with some nice relaxing gardening. My followers were heading off to sleep so I tried to help out by watering crops and mining some stuff. I also tore up a path I wasn’t too fond off.

  • mrfriki@lemmy.world
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    5 days ago

    Been on the fence for this game for a while but not too sure what it’s about exactly. From what I gather it has a part that is pure roguelike combat, something similar to Hades, and there is another management part where you grow your community. It’s that so? Is the combat fun and satisfying like in Hades or is more like a filler?

    • popcar2@piefed.ca
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      5 days ago

      Combat is fun and similar to Hades but not quite as deep. That said the community management aspect is a big part of the game so if you’re not into that you might struggle, there’s a lot of deciding what to build / talking to your cult.

    • MyNameIsAtticus@lemmy.worldOP
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      4 days ago

      That’s basically how i’d summarize it. I like the Combat, it’s far easier than Hades though, as it feels far less focused on repeat loops. I have died maybe a total of twice, and i’m someone that doesn’t really touch Roguelikes

    • Tattorack@lemmy.world
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      5 days ago

      It’s a Hades rogue-like and a colony management game. But it’s not deep on either front.

      The combat and rogue elements don’t come close to a dedicated rogue-like game as Hades.

      The colony management doesnt come close to the depth of a dedicated management game.

      It is centred around the novelty of a taboo: managing and dictating a cult. There are plenty of little things to do besides the two pillars of the game, but it doesn’t take long for you to have “seen it all”.

      Mind you, this doesn’t mean the game isn’t fun. But it’s very light on its individual gameplay mechanics compared to dedicated games.