At a time when AAA often sucks so much, it sounds really out of touch to say your overpriced game is “quadruple-A”.
Xfinity “10G” energy
He’s a pretty out of touch ceo so it checks out
It sounds about as out of touch as their neurons.
Sucks that the idiots forcing these stupid ideas get buckets of money though.
I have a quintuple-A bridge I’d like to sell this guy
Do you happen to have any insurances I could buy for the bridge?
Not yet, but I have a plan to release coverage in the future. If you put a deposit down now I’ll give it to you sometime I determine in the future
This has big J. Wellington Wimpy “I’ll gladly pay you Tuesday for a hamburger today” vibes.
Leave it to Ubisoft to find new and inventive ways to fuck up. They really do lead the industry in making shitty decisions, setting a firm example for other companies in exactly what trends won’t be popular. Bravo.
Quadruple the reasons not to buy it.
Their AAA games are mid so I suspect their ‘quadruple-A’ games are also mid. Price 'em how you want, I’ll pass anyway, thanks Yves.
I bet it’s just assassins creed.
Sail the seas, activate ice bergs to unlock the map, gather five million useless trinkets.
I played a closed beta quite a while back and it’s pretty much this. Was all set to play the whole weekend but only made it like 2 hrs in before uninstalling. it feels like just fetch quests, and checking off boxes, and I didn’t find it fun at all.
It’d have to be pretty damn compelling to not just play black flag again instead
I play one game at a time until I beat it or decide it isn’t worth playing. I’m currently playing Black Flag for the first time and am about 35 hours into it.
I’m still holding interest, but it’s pretty damned repetitive and full of fetch quests and check boxes.
If you’re not enjoying your time at sea, on the ship itself, I’d recommend powering through the quest line, possibly the legendary ship battles and leave it there.
I stopped trying to 100% after AC2, and sped through the ‘housekeeping’ pre-assassination missions. Follow this guy, loot this chest, pick her pocket, etc gets real old quick
I like the sea stuff more than the land stuff (which is crazy repetitive as well. Go to dock, unlock view points, beat up guys to open the pub, do a couple contract missions, grab the few collection things lying about etc. Like 50 places where you do the exact same thing.) But the ship fighting is fun, even though boarding the enemy ship portion is boring.
At this point I just want to hit the story line, get the last few upgrades to my ship in hopes I can defeat the legendary ships that have been whooping my ass, and I’d like to get all the little rocks collected I need to find out what’s behind the door on the assasins island.
The end game armor you unlock is good… but it is walled off until the very end game when you’re otherwise super geared up, so it’s not the ‘epic purple loot’ it seems like
The Flying Dutchman fight is hella bullshit though, I swear that thing was midair and turned 180 on the spot multiple times. Made lining up broadsides annoying af when a man-o-war is nimble and tough
Thanks for ruining what’s behind the door, dumbass.
I absolutely hated the sea stuff. I played black flag for like two or three hours then I never touched it again.
I really enjoyed Sea of Thieves, though I wasn’t a huge fan of the direction they took the game.
From what I read the game is pretty much a repurposed Black Flag naval gameplay.
I mean that is what it spun off from. It’s been in development hell all the way from then.
Aw man I was kinda looking forward to this but this reminds me it’s Ubisoft. Which is a shame because I’m a sucker for their open world formula.
Don’t get too excited early impression say it isn’t good.
Is that the same shit company that was telling us to get used to not owning games? Why would I spend $70 to borrow something they probably won’t finish making before release?
Why would I spend $70 to borrow something they probably won’t finish making before release?
So that you can hang around and wait for the talent in the community to fix it and make it at least closer to a game worth $70
You think Ubisoft games will have modding? Hahahaha no, no it will flop on launch and the live service elements will die within a year
Quadruple of $0 is how much they’ll get from me.
Double Plus Good
Cant remember the last “AAA” game i enjoyed.
Cyberpunk 2077, witcher 3, and Elden ring for me.
Oh yes. I will buy this when the price drops to five bucks.
I probably still won’t. Ubisoft games just aren’t my cup of tea.
I’ll grab it in four years, when they give it away for free. And never ever play it.
There’s plenty of other comments ragging Ubisoft for their anti-consumer business practices so let me just point to those as a preamble and say “what they said”
… HOWEVER I remember someone on Youtube, maybe SirSwag, saying something years ago that rings true about Skull and Bones. For a big company, they’re taking notable risks by investing so heavily in unique multiplayer games. Basically every other big budget multiplayer game I’ve seen has been trying to compete with Call of Duty or Fortnite by being functionally the same thing with minor differences.
Splinter Cell: Blacklist, Rainbow Six Siege, For Honor, Shootmania Storm, Riders Republic, and Skull and Bones, are not like most other games that come before. Yes, Ubisoft is a massive corporation and fuck that noise, but as a consumer of video games I appreciate that they are at least putting a good amount of the money they trick people into spending into studios with designers and developers who have creative minds and they’re supporting that creativity. Games like For Honor and Rainbow Six Siege can’t come from indie teams with no funding.
I have definitely enjoyed their tactic of doing smaller Far Cry games to test out new ideas, both with settings and game systems. It’s very incremental and nothing too crazy, at least for the game systems, but it is nice to see.
On the other hand this experimentation comes around a solid core of what I like to call the Übigame, with a huge expansive map choke full of points of interest, strong points to take over, larger zones to unlock through story beats, and great traversal options through it all, etc. I don’t see much difference between the Far Cry, the AC series, revent Ghost Recon, etc. Pandora fits right in there, too, so much so I’m surprised it’s not officially an FC game.
Point is : is this one going to be an Übigame or not?
Doesn’t the fourth A overflow and actually make it a 00F tier game?
I hate the term “Quadruple-A”. The entire point of Triple-A was to be the biggest of the big. There’s no cap on that size.
What if we took the A’s yeah? What if we took the A’s - to eleven?