Back when optical disks were more common mediums for video games

  • CaptSatelliteJack@lemy.lol
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    2 days ago

    My dream game to develop is real actual “war shooter.” You get the classic CoD-like intro of proving your worth in a training range or whatever, a nice little tutorial. Then you get briefed on your mission, and deployed to action. All missions are PvP. You set your loadout, the mission starts, and you get hit. This is where the game begins. Depending on what you get shot with, and where, you get extracted from the mission, and medically discharged. You get sent home, have to live your life with permanent disabilities, find a job, go to your appointments, the whole thing. If you don’t die. If you die outright, the game just uninstalls, and permabans you. Anyone playing gets one life, one shot at the game.

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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    2 days ago

    Just imagine the Psycho Mantis fight if he could actually launch the disc out of the PS1 at you. 😳

    “I see you have played a lot of Powerpuff Girls: Chemical X-Traction. So… You’ve decided to play a good game for once?” spits disc at you

  • neatchee@lemmy.world
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    2 days ago

    Tbh it would be absolutely fantastic if a game pulled this off today.

    “Did…did this game just burn itself to a DVD-R before wiping itself from my drive? Where did it even get a DVD-R from??? Wait a sec, my PC didn’t even have a DVD drive before today! Why is there a charge to PCRepairGuy on my credit card?! WHAT IS HAPPENING?!?”

  • atomicbocks@sh.itjust.works
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    2 days ago

    This actually happened to me once when I was a kid playing SimCity (I don’t remember if it was 2000 or 3000); The machine, a new but possessed Windows 98 machine, blue screened and ejected the 52x drive without spinning down the CD. So when the tray came out the disc flew across the room like a Lilliputian UFO.

    • Epzillon@lemmy.world
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      2 days ago

      Old school bugs were just objectively better. Software turning mundane everyday items to death threats is the type of action i need in my life.

  • Fleur_@aussie.zone
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    2 days ago

    Smh video games these days a too easy. Fast travel, aim assist selectable difficulties. All these things take away from the player. And now gamers can’t even rage quit on their own. Damn vibeo game does it from them >:(

    • teft@piefed.social
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      2 days ago

      One of the things i like most about Hardcore mode in KCD2 is that fast travel, your compass, and your location on the map are all disabled. You have to really learn the map since a lot of places are in the middle of a wooded area. It really ups the immersion.

      Edit: Forgot some words when posting half asleep.

    • Lyra_Lycan@lemmy.blahaj.zone
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      2 days ago

      too easy. Fast travel

      I feel you. When I repurchased Fallout 3 on PC I was pleased to find a mod that replaces fast travel with a motorbike and the need to scavenge fuel

    • Empricorn@feddit.nl
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      2 days ago

      Does fast travel make the game easier? I would argue no, it just saves (real world) time. In fact, choosing to not use fast travel could be considered easier, as you’re forced to fight low-level annoyances and level up.

  • BurgerBaron@piefed.social
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    2 days ago

    Reminds me of goldsrc / Half Life 1 allowing server hosts to send console commands to eject the disc drives on clients to scare them.

        • dual_sport_dork 🐧🗡️@lemmy.world
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          2 days ago

          And the PS2 slim.

          Based on my limited understanding, Sony didn’t make the drive ejection controls available to game developers. Maybe clever hackers could do it nowadays since the PS2 in particular has had its system architecture analyzed down to the molecular level. It’s probably not a good idea to tie the progress if your program execution to it, though, because of the above. Hardware revisions could change at any time.

      • TheOakTree@lemmy.zip
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        2 days ago

        It’s not as common now, but lots of desktop computers used to have little piezoelectric speakers that would beep to indicate error codes or catastrophic failure.

        They’re called speakers but they’re only good for buzzing at different frequencies instead of accurately replicating source audio. Interestingly, the more advanced ones can be used quite effectively to make ultrasound signals.

          • TheOakTree@lemmy.zip
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            22 hours ago

            Only because the average user would have no clue how to find and disconnect the piezo speaker, assuming they even know about it. And, of course, it’s a lot more distracting than sound coming though someone headphones or whatnot.

  • rhythmisaprancer@piefed.social
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    2 days ago

    Sometimes the game would just quit. But I remember that being more of a thing when floppies were around and playing a game in DOS using a CD was stressing the system. Or that cheap 5 in 1 floppy game package that had some bad code.