• yarr@feddit.nl
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    2 years ago

    Don’t forget to pre-order CS3 when it’s announced so we can do this all over again.

  • bbkpr@lemmy.world
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    2 years ago

    They seriously blamed the customers, anybody but themselves for this boondoggle.

  • CALIGVLA@lemmy.dbzer0.com
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    2 years ago

    Oh the irony… SimCity sucks, now Cities Skylines sucks.

    Can we get a good SimCity now EA? It’s your chance…

  • Sir Arthur V Quackington@lemmy.world
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    2 years ago

    I love that the game is such a CPU hogging mess that LTT used it to test over clocking a brand new AMD thread ripper and the game still ran like garbage even on one of the fastest and most multithreaded CPUs that exist.

    I love Cities Skylines but whatever is happening in 2 is a three alarm fire and needs to be fixed.

    • azertyfun@sh.itjust.works
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      2 years ago

      Yeah, and the people like me who haven’t bought it are pissed. That game had a lot of potential to fix C:S 1’s flaws, which was squandered to performance issues.

      Buy the game, can’t complain because you are a filthy PrE-ORdErEr. Don’t buy the game, can’t complain because you didn’t buy the game. What kind of logic is that?

  • dangblingus@lemmy.dbzer0.com
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    2 years ago

    Why anyone would buy a Paradox game during the 1st year of release is beyond me. This happens literally every time they put out a game. Give it a year or two and it’ll be the best city builder out there.

  • Rentlar@lemmy.ca
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    2 years ago

    This game has a lot of potential and I haven’t given up on it yet.

    That said the biggest pain point is still the lack of official mod support. That needs to fully arrive before we see any DLCs. Paradox/CO have only themselves to blame that people are getting impatient for the slow progress on getting out the thing that made Cities 1 so good.

    It would help with scenery variety, community-made fixes, community-derived balance changes, better UI and exposing of important game variables (logistics), etc., which would address a lot of the current shortcomings.

    • BananaTrifleViolin@lemmy.world
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      2 years ago

      Yeah it was a huge mistake luanching without mod and custom asset support. It was what made CS1 popular and endure so long, and was a core part of its success.

      I played a huge amount of CS1 and I was very excited about CS2. But I’ve lost interest very quickly in CS2.

      The whole thing comes across as corporate greed and bad management - a small team pushed to release on an unrealistic schedule. It is also a huge mistake to have spend so much time working on and promising console releases - it’s seemingly just hobbled and compromised the launch of the main platform which is PC. And if it’s in this state on PC it’ll be even worse on console - they could do even more damage to the games reputation and success if they are distracted trying to fix those versions while the released game is in such a bad state.

    • Aniki 🌱🌿@lemm.ee
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      2 years ago

      You shouldn’t be downvoted. I didn’t buy it and don’t give a shit it sucks. Super easy. Barely an inconvenience.

      • soggy_kitty@sopuli.xyz
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        2 years ago

        If only there was some method to check the gameplay after release and decide if you want to purchase.

        Emotionally pre-ordering a game based on your own expectations is a meme.

        I wanted to play KSP2 and waited an actual decade for it so I could go to space with my friends. Upon release I checked gameplay and reviews and never ended up buying it. I voted with my wallet and not my complaints, it’s that simple

        • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 🏆@yiffit.net
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          2 years ago

          Emotionally pre-ordering a game based on your own expectations is a meme.

          I shouldn’t expect a sequel to do at least what the previous game did and a little more? I don’t have to pre-order a thing to still be disappointed about the state of it’s release when it doesn’t even meet the bare minimum expectation for a sequel.

          It even works in the opposite way. I didn’t get The Witcher 3 at launch because of the expectations set by the first 2 games being technical nightmares. But it turned out to actually be good.

          • EatATaco@lemm.ee
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            2 years ago

            I shouldn’t expect a sequel to do at least what the previous game did and a little more?

            Should it be the case? Yes. But we’ve been burned enough times that it’s incredibly naive to expect it.

        • sizzler@lemmy.world
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          2 years ago

          If only there had been a game that you had played thousands of hours on and had high hopes for the sequel.

          Also, you waited a decade to play a game you wanted to play? That’s a you problem.

          • Bronzie@sh.itjust.works
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            2 years ago

            If only there had been a game that you had played thousands of hours on and had high hopes for the sequel.

            He’s not arguing against hoping for a better sequel. He’s telling people to stop pre-ordering games without knowing how good the game is going to be.

            Also, you waited a decade to play a game you wanted to play? That’s a you problem.

            Read his reply again. He waited 10 years for it to release and get reviewed before making an informed purchasing decision. He made a smart move.

            • sizzler@lemmy.world
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              2 years ago

              Ksp released 2015 so unless they were awaiting its sequel 1 year before it released they are chatting shit. Facts mean nothing to you do they?

      • SwampYankee@mander.xyz
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        2 years ago

        Expectations that people made up in their heads. If you followed any of the pre-release media, you knew exactly what you were getting, including the performance issues.

    • Echo Dot@feddit.uk
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      2 years ago

      If you’re a reviewer and you’ve not reviewed it yet you’re kind of too late to start now aren’t you?

      On steam it’s mixed reviews so it’s not exactly a “shit show”